Imagine a hokey old monster movie scream right about now.

After weeks of preparation, HGWars has now entered the 'open beta' phase. That's probably a bit on the pretentious side when really all I'm discussing is a browser-based game, but there was a lot of work that went into this and a lot more will doubtless follow.

Open beta is a shot at seeing what sort of audience the game can attract. I've posted about it on the forums--and there's a forum section dedicated to it--and I've posted a news story. There's now an ad the displays throughout the site, as well. I also posted on my LiveJournal page and I encourage all of you to consider posting about it on other sites that you frequent. If you do, remember that you can also use your HG referral ID to earn yourself some HG Points for use in HGWars or toward prize drawings on the site.

I still plan to add features to the game over the coming weeks, but at this point I really need to see how the game acts with larger numbers of people using it before I can better tweak balance and such... if any tweaking is still needed at all.

If you've been interested in HGWars but haven't gotten around to trying it, now is definitely the time to change that. Go for it!