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Dragon Warrior II Guide > Walkthrough > Tuhn (Water Flying Cloth)

LOCATION: To reach Tuhn, you should first return to Beran and save your progress there. Once you have done so, sail your ship down around the island, then head back up with the light blue shoals just to your left. Due east from those shoals, by about a screen and a half, you'll find an inlet. Ignore that first inlet, and sail northwest from there, to a new inlet that enters the mainland between forest and mountain. Follow it as it heads up into the mainland, first slightly northwest, then east through foothills and forest. You should soon see the village come into sight. Keep working east and down around the forest that skirts the inlet, to the village.

Now that you have more crests, it's time to prepare to grab the last one. However, there's a lot of work you'll have to do first. Begin by heading to Tuhn. If you don't follow the directions above precisely, it's very possible to get lost looking for the secluded village. It's quite possibly the most difficult location to find in the game, including Hargon's tower.

When you enter the village, head to the locked room near the village center. Open it with the golden key, and inside you will find the man who can make you the WATER FLYING CLOTH. He promises to do so in a day or two. Leave his hut, then head upward to where there are two merchants. Just right of the building they share, head up along the trees, then left along the shop's back side. Around seven steps left from there, head directly up to find a locked door.

Use the jailor's key on the door, and descend the stairs. In the next room, take a step right, then face the wooden planks just below. Use the Watergate Key and the floodgates will be opened. Now leave the building and use the prince's return spell so that you warp back to Beran. There, save and tell the scribe that you will be quitting. Once that's tended to, reset the NES control deck, then resume your save file.

You now will need to head to Tuhn again. However, the path you take this time can be shorter. Instead of ignoring the first inlet as you did before, you can now follow it directly to the village. Opening the watergate made things easier for you. When you arrive at the village, talk to the tailor and he will give you the precious clothing, which you should equip on the princess immediately. It's absolutely the best armor she'll ever find.

Area Weapons and Items
Item Name Cost Attributes Used By
Dragon Killer 8000 +50 ATK Hero
Dragon's Bane 640 Resist Status Ailments Hero, Prince, Princess
Fairy Water 40 Repels enemies Hero, Prince, Princess
Falcon Sword 25000 +5 ATK (twice per attack) Hero, Prince
Iron Helmet 3150 +6 DEF Hero
Magic Armor 4300 +25 DEF Hero, Prince
Shield of Strength 21500 +10 DEF Hero
Water Flying Cloth - +35 DEF Prince, Princess
Wing of Wyvern 80 Warp to town Hero, Prince, Princess
Wizard's Wand 2500 +8 ATK Hero, Prince, Princess

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