LOCATION: Leave Beran and head back to where your boat is docked along the shore. Now sail along that shore as it wraps toward the east. When following the shore begins to lead you sharply north, you'll know you've rounded the lower tip of the large island on which Beran is built. Head east from there, toward the mainland shore, and follow it east. If you're going the right way, you'll soon see solid mountains stretching across the lower tip of the mainland. Keep sailing east along the shore and you'll soon spot the town of Wellgarth on the shore, among some brush.
You're coming to this particular village for the JAILOR'S KEY, an item that will allow you to open the third type of door scattered throughout the world. Once that is obtained, there's not a locked door you won't be able to open, a very good situation indeed.
When you first enter the town, you'll see a bonfire, a dog, and a man who wonders if everyone was scared off by his breath. There's also a red door, which you should open with the golden key. Now you'll find a staircase that leads down to the proper town. Here you'll be able to rest at an inn.
Of course, you still don't have that precious key. Go to the accessory shop built along the city's left wall. When you do, you'll find he is selling medical herbs, antidote herbs, and wyvern wings. There's a blank space between those last two. Point to it and indicate you wish to make that purchase. He'll confirm that you want to purchase it, and the item will be yours. It turns out that you've just purchased the secret key for the very agreeable sum of 2000 gold.
You're not done in Wellgarth, though. Head to the right, where the large
portion of the town is grayed out, and enter. Use the golden key on the first door, then walk up that hall and look to the right, toward that prison door. Use the jailor's key to open it, then walk to the middle of the right wall, just to the right of the cell's table. You'll be able to walk through that wall into a hidden room. Look up and you'll be talking to Roge Fastfinger, the famous thief. He'll award you the WATERGATE KEY, an item you'll soon need.
With that item acquired, your stay in Wellgarth can end. Exit and start for your next destination.
Area Weapons and Items | |||
Item Name | Cost | Attributes | Used By |
Antidote Herb | 8 | Cures Poison | Hero, Prince, Princess |
Dragon Killer | 8000 | +50 ATK | Hero |
Dragon's Bane | 640 | Resist Status Ailments | Hero, Prince, Princess |
Fairy Water | 40 | Repels enemies | Hero, Prince, Princess |
Giant Hammer | 4000 | +35 ATK | Hero |
Iron Helmet | 3150 | +6 DEF | Hero |
Jailor's Key | 2000 | Opens prison doors | Hero, Prince, Princess |
Light Sword | 16000 | +10 ATK | Hero |
Medical Herb | 15 | Restores HP | Hero, Prince, Princess |
Mink Coat | 65000 | +4 DEF | Hero, Prince, Princess |
Shield of Strength | 21500 | +10 DEF | Hero |
Wing of Wyvern | 80 | Warp to town | Hero, Prince, Princess |
Wizard's Wand | 2500 | +8 ATK | Hero, Prince, Princess |
NEXT: Osterfair (Moon Crest)