Gladius (PlayStation 2) cover art

PlayStation 2

Gladius

Developer
LucasArts
North America October 29, 2003 LucasArts
Europe November 28, 2003 LucasArts

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Gladius review (Xbox)

The moves characters can learn are determined by class. Even within that limiting structure, though, the player is forced to make decisions. Each character will have an assortment of moves available, but you must choose the ones you feel best suit your fighting style. The game…

Jason Venter · April 16, 2004

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Average 7.9/10

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