You know, I was looking through his catalog of games, and I was surprised just how many non-Double Dragon/Kunio-kun titles I played that he was involved with in some capacity.
I didn't know he was involved with the arcade version of Block Out, which makes a helluva lot more sense why Technos Japan created a "similar" game for the PlayStation 1 called Geom Cube a few years later.
I also own the Sega CD ports of Cobra Command and Road Blaster, which I think I recall him being director of the latter arcade version but didn't know about the former.
Surprised about him producing the PS1/Saturn Choaniki games.
Regardless of the quality of some of his games, he certainly made an impact on the industry considering a lot of mechanics from his titles are still incorporated into newer games to this day.
I didn't know he was involved with the arcade version of Block Out, which makes a helluva lot more sense why Technos Japan created a "similar" game for the PlayStation 1 called Geom Cube a few years later.
I also own the Sega CD ports of Cobra Command and Road Blaster, which I think I recall him being director of the latter arcade version but didn't know about the former.
Surprised about him producing the PS1/Saturn Choaniki games.
Regardless of the quality of some of his games, he certainly made an impact on the industry considering a lot of mechanics from his titles are still incorporated into newer games to this day.
I heard spaceshit noises.

