I'm glad to see another review from you, and this was a nice retrospective on a game I have yet to play.
I don't consider Episode I the worst Star Wars film (that honor goes to The Last Jedi, because it tried its darndest to not to feel like a Star Wars film and mostly succeeded), but I also didn't love Episode I so much that I wanted to explore the games based on it.
You did a nice job of comparing your old experiences with the game with your more recent ones, and letting me know why I might want to finally get around to playing it in 2026. I only found one line that you will want to revisit at some point:
"By far and away the single worst part of any track are zero gravity corridors appear in a handful of levels."
There are a few ways you might fix this sentence, but here's one possibility:
"By far and away the single worst part of any track are the zero gravity corridors that appear in a handful of levels."
Good stuff!
I don't consider Episode I the worst Star Wars film (that honor goes to The Last Jedi, because it tried its darndest to not to feel like a Star Wars film and mostly succeeded), but I also didn't love Episode I so much that I wanted to explore the games based on it.
You did a nice job of comparing your old experiences with the game with your more recent ones, and letting me know why I might want to finally get around to playing it in 2026. I only found one line that you will want to revisit at some point:
"By far and away the single worst part of any track are zero gravity corridors appear in a handful of levels."
There are a few ways you might fix this sentence, but here's one possibility:
"By far and away the single worst part of any track are the zero gravity corridors that appear in a handful of levels."
Good stuff!
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality
"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world
"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world

