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hastypixels's Disney's Aladdin review

Feedback on hastypixels's Disney's Aladdin review. 1 reply.

Marc Golding Staff Aug 11, 2025
Good to see you reviewing... and this is a good review.

I remember there being a lot of fuss back then (valid, if overstated) about the Genesis version kicking the SNES version's behind, but I suspect much of that was chatter from the Segasphere once again grappling with its inferiority complex. :)

(The Segasphere swore Hard Corps > Contra III and that Bloodlines > Super Castlevania IV too. They were of course, wrong, but I get it.)
I don't have to prove I'm refined - that's what makes me refined!
Simon Woodington Freelancer Aug 13, 2025 edited
Thanks, Masters. I sank a lot of time into that game when I was a kid and apart from the fluid animation, wasn't impressed much by Sega's overblown accomplishment. Yes, the animation was draw dropping, but the levels were unplayable. The SNES release was accessible to me and I was able to see what others missed.

Those were the times, though. Sega America sold the hype, even when that's not what the fanbase/audience/customers wanted. In the long run it cost them the hardware business. Nintendo has stubbornly done what they do, whether or not it makes any sense to us.

They've been able to keep doing it, as a result.

Games that "go too hard" last about as long in zeitgeist, like any flash in the pan. Whether we recognize it or not, we're looking for something with substance. Superman (2025) is a good example of that.
Someone told me that you're worth it.

I believe them.

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