I finished this not long ago! Can't say I noticed the palette swapped enemies, but someone tipped me off to play the game on Easy, which probably left less time to notice swaps.
Judging by the "arena challenges" that are fixed to Normal difficulty, Normal is perhaps too long for a zillion standard battles. For many of us, at least.
I liked the game, but it still took ages to finish because of one problem you touched upon. This might be the preachiest RPG ever. The endless cutscenes that are nothing but group therapy sessions...it raises questions about where the developers' heads were. I finally had to skip 'em!
P.S. Which is better: calling the intimidating enemies "zeugles", or the end movie that included Hootle in the list of heroes?
Judging by the "arena challenges" that are fixed to Normal difficulty, Normal is perhaps too long for a zillion standard battles. For many of us, at least.
I liked the game, but it still took ages to finish because of one problem you touched upon. This might be the preachiest RPG ever. The endless cutscenes that are nothing but group therapy sessions...it raises questions about where the developers' heads were. I finally had to skip 'em!
P.S. Which is better: calling the intimidating enemies "zeugles", or the end movie that included Hootle in the list of heroes?
==LeVar Ravel
LeVarRavel.com
LeVarRavel.com

