With the release of the pixel remakes, I was curious how this game was received.
I actually don't think FF1 is easier here--it's just easy in a less frustrating way. I've beat FF1 on NES more than once, and I typically resort to buying 99 potions and just running from all the fights in dungeons so I have a fully functional party for the bosses. While the magic system might seem strategic at a glance (similar to Wizardry), too many spells are bugged or don't work as expected.
In Dawn of Souls, I played the dungeons like normal dungeons--you know, participating in fights and such. It was easy, but on the other hand the original game might be easy too if spells like Temper actually worked.
I haven't finished the Dawn of Souls version of FF2 yet. I made it to the dreadnought dungeon but got distracted. It's more playable, but I had a hard time forgetting how to cheese the systems (e.g. hitting your own party and such).
I actually don't think FF1 is easier here--it's just easy in a less frustrating way. I've beat FF1 on NES more than once, and I typically resort to buying 99 potions and just running from all the fights in dungeons so I have a fully functional party for the bosses. While the magic system might seem strategic at a glance (similar to Wizardry), too many spells are bugged or don't work as expected.
In Dawn of Souls, I played the dungeons like normal dungeons--you know, participating in fights and such. It was easy, but on the other hand the original game might be easy too if spells like Temper actually worked.
I haven't finished the Dawn of Souls version of FF2 yet. I made it to the dreadnought dungeon but got distracted. It's more playable, but I had a hard time forgetting how to cheese the systems (e.g. hitting your own party and such).
