Not as late as the last guys! Which includes my last RotW, so I probably shouldn't brag too much. Not that a minor quibble like that will stop me from bragging incessantly, but that's life.
We have eight reviews to go through this week, which is a lot. Or maybe not, but I'm in a lazy mood today, so anything over 1.5 would probably be a lot. Anyway, good turnout this week. Apparently the desire to be judged by me is a powerful force. I approve.
THIRD PLACE
Pick's Super Star Path (PC)
Color-matching combined with shmup-ing? Now that's an interesting combination. First, this was a tough week to judge; not only determining who got to place, but where they placed. I'm pretty sure you could get five judges (OR MORE!) and wind up with a different 1-2-3 with each one. There just were a lot of good reviews, all with different strengths. You've been one of the hottest writers as far as winning these things go in recent times and it's really easy to see why. You're just really good at succinctly describing a game without wasting a bunch of words. With a mash-up of two genres such as this game, that attribute serves you well. It was a quick read, but it did a great job of explaining the mechanics and how this game works, as well as the aspects of it that don't really work, as they don't do much more than bloat a pretty short game. Good stuff.
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SECOND PLACE
Joe's Headlander (PC)
Good review of a quirky little game. The best part of this is how you mention it's a Metroidvania, but then do a really good job of highlighting how this game is different than what one might expect from a game given that label. The focus on commandeering robots to get clearance through doors to new places while trying to find creative ways to dispose of your adversaries because simple force isn't that effective much of the time is a pretty neat concept. Add in the sarcastic computer with its bad puns and you did a good job of showing how this game provides entertainment.
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REVIEW OF THE WEEK (aka: Overdrive Place)
Venter's Gal Gun: Double Peace (PlayStation 4)
This is an interesting game, I say in the same tone I'd use while commenting on a weird bump that just sprouted on my neck. I mean, you have to give points for creativity in the premise and all that. The biggest strength of this review could probably best be described as, I don't know, its clarity of purpose? You did a great job of describing to the degree where I got the distinct impression I wouldn't find anything overly interesting about it, but yet I could fully understand why a person would like it. You know, essentially laying out the facts and letting the reader determine if they'd enjoy the game from your words. You did good at that. Congrats and stuff!
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Tune in next week to see what horrible malady or injury EmP will use as his excuse for lateness this time! My money's on "deviated throat", but "bubonic wrist" also is getting a lot of attention.
We have eight reviews to go through this week, which is a lot. Or maybe not, but I'm in a lazy mood today, so anything over 1.5 would probably be a lot. Anyway, good turnout this week. Apparently the desire to be judged by me is a powerful force. I approve.
THIRD PLACE
Pick's Super Star Path (PC)
Color-matching combined with shmup-ing? Now that's an interesting combination. First, this was a tough week to judge; not only determining who got to place, but where they placed. I'm pretty sure you could get five judges (OR MORE!) and wind up with a different 1-2-3 with each one. There just were a lot of good reviews, all with different strengths. You've been one of the hottest writers as far as winning these things go in recent times and it's really easy to see why. You're just really good at succinctly describing a game without wasting a bunch of words. With a mash-up of two genres such as this game, that attribute serves you well. It was a quick read, but it did a great job of explaining the mechanics and how this game works, as well as the aspects of it that don't really work, as they don't do much more than bloat a pretty short game. Good stuff.
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SECOND PLACE
Joe's Headlander (PC)
Good review of a quirky little game. The best part of this is how you mention it's a Metroidvania, but then do a really good job of highlighting how this game is different than what one might expect from a game given that label. The focus on commandeering robots to get clearance through doors to new places while trying to find creative ways to dispose of your adversaries because simple force isn't that effective much of the time is a pretty neat concept. Add in the sarcastic computer with its bad puns and you did a good job of showing how this game provides entertainment.
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REVIEW OF THE WEEK (aka: Overdrive Place)
Venter's Gal Gun: Double Peace (PlayStation 4)
This is an interesting game, I say in the same tone I'd use while commenting on a weird bump that just sprouted on my neck. I mean, you have to give points for creativity in the premise and all that. The biggest strength of this review could probably best be described as, I don't know, its clarity of purpose? You did a great job of describing to the degree where I got the distinct impression I wouldn't find anything overly interesting about it, but yet I could fully understand why a person would like it. You know, essentially laying out the facts and letting the reader determine if they'd enjoy the game from your words. You did good at that. Congrats and stuff!
---
Tune in next week to see what horrible malady or injury EmP will use as his excuse for lateness this time! My money's on "deviated throat", but "bubonic wrist" also is getting a lot of attention.
I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle
Viva la muerte, that's my goddamn principle

