I worked through a fair few edits to your base review as it was. You can compare the two to see the difference.
The aspect that stuck out the most was your paragraphing. Every supplied paragraph only consisted of a sentence or two, which made the entire thing read like a list of bullet points rather than a complete review. The points you were making were quite organic and flowed into each other's discussion fine, so employing such a choppy narrative serves no purpose. I've tightened the entire thing up while still keeping the points you were trying to make.
Also worth noting that some of those points weren't really review material, but served more as a FAQ on how beginners should start the game. It's sometimes difficult not to take this path, but it shouldn't be your core argument, nor should suggesting fixes. The game is as it is - it's your job as a reviewer to tell a potential gamer why you liked or disliked it. That being said, I understood a lot of the review because I've played the game in question. Try to keep in mind that the ideal reader is someone who has not played the game at all and has little prior knowledge. You talk about some things under the assumption that the reader will know, for example, exactly what a Thin Man or Floater is. I've tried to fix the most obvious instances of this.
It's not all bad; you show a solid understanding of why you think various aspect of the game have failed and have communicated that strongly. Have a read through both your original draft and the edited version here and see what aspects of both you prefer and try to work towards that in future efforts. Any questions, let me know.
The aspect that stuck out the most was your paragraphing. Every supplied paragraph only consisted of a sentence or two, which made the entire thing read like a list of bullet points rather than a complete review. The points you were making were quite organic and flowed into each other's discussion fine, so employing such a choppy narrative serves no purpose. I've tightened the entire thing up while still keeping the points you were trying to make.
Also worth noting that some of those points weren't really review material, but served more as a FAQ on how beginners should start the game. It's sometimes difficult not to take this path, but it shouldn't be your core argument, nor should suggesting fixes. The game is as it is - it's your job as a reviewer to tell a potential gamer why you liked or disliked it. That being said, I understood a lot of the review because I've played the game in question. Try to keep in mind that the ideal reader is someone who has not played the game at all and has little prior knowledge. You talk about some things under the assumption that the reader will know, for example, exactly what a Thin Man or Floater is. I've tried to fix the most obvious instances of this.
It's not all bad; you show a solid understanding of why you think various aspect of the game have failed and have communicated that strongly. Have a read through both your original draft and the edited version here and see what aspects of both you prefer and try to work towards that in future efforts. Any questions, let me know.
For us. For them. For you.
