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pickhut's Rhythm Heaven Fever review

Feedback on dementedhut's Rhythm Heaven Fever review. 3 replies.

JoeTheDestroyer Staff Jan 1, 2014
Hmm... I actually didn't have any problem with the timing in my playthrough. In fact, RHF is the only rhythm game I've ever beaten. Then again, experiences can differ from one setup to the next.
The only thing my milkshake brings to the yard is a subpoena.
dementedhut Jan 2, 2014
My Wii was plugged directly into my TV, so there shouldn't have been any problems.

And are you sure you're not misremembering your experience with the timing? I just read your review to see your take on the game, and in the 8th paragraph, you mention that you had trouble with Donk-Donk, and how the visual cues weren't matching your button presses.

Thanks for reading, btw!
I heard spaceshit noises.
JoeTheDestroyer Staff Jan 3, 2014
Perhaps you're correct. I do remember Donk Donk not responding correctly, though I don't recall having problems beyond that. [That is, I don't recall... I also have a terrible memory]. I agree with you on the game's mixed messages. Relax and have fun... while I totally screw with you!

I think the main reason I mentioned different setups was that I had an odd occurrence with the game Fire Pro Wrestling Returns. The FPW games are highly timing-based when grappling and executing maneuvers. I played that particular game on two different HDTVs, and both had slightly different timing. Since that experience, I've always second guessed my own reviews of timing-based games. I'm always afraid I'm going to say, "Yeah, the timing's great!" when it really isn't great for most people.
The only thing my milkshake brings to the yard is a subpoena.
dementedhut Jan 4, 2014
Ah, I see. 6 or so years ago, I had a complicated setup to where my game systems weren't directly connected to my TVs, and I would always notice a delay with really tight controlled-based games. It was pretty annoying.
I heard spaceshit noises.

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