Japan got a sequel that I remember reading was much better in basically every aspect, a truly worthwhile fighter. We didn't get that sequel, though, so it could be another case where gaming press was angry about a failed localization and decided to write a review that didn't reflect the actual product. That seems to happen a fair amount.
In any event, I bought the first Tobal (for the Final Fantasy demo) and I kept it until I had Final Fantasy VII itself. Certainly, I played through the demo a few times and that was a huge draw, but I did get some enjoyment from the main attraction, as well. I remember using ring-outs a lot, though. Not only is it a cheap and simple strategy, but it's easy to figure out early on just how well it works. Yes, a clunky game... but there was a lot of potential here and that's why I can't entirely discount the notion that once upon a time, the sequel would have rocked (I would imagine that time has also long since passed).
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality
"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world