> But now I've posted a review of this review and I hope those comments are taken to heart and
> thought about for Bloomer's next review.
For sure, and thanks. I can tell you my initial response to some of them here.
> You have a tendency in this review to say a lot of the same things twice (especially
> about the story and characters) which led me to have trouble finishing the review
> because it felt, later on, that I wasn't seeing anything new.
I sometimes wonder about this (having a feel I repeat myself) in long reviews, and try to get it right. That you felt it here shows I should continue to think about it. I tend to use a very traditional 'summarise what you will say, say it, reiterate what you have said' essay structure in my reviews. And sometimes I wonder at the overlap of the parts while I am doing this.
> It also leads me to wonder why you didn't cut your review in half.
Ironically, I did already ;) I started this review in 2004, and the draft material is 20kb long. The review in the end is 10kb, so we can all be thankful for this.
> I do think you get a little over-zealous in your claims (ED is Gone with the Wind...
> the story is the most breathtaking I've ever encountered... etc. etc.).
Careful. I said it was 'something like the Gone With The Wind of survival horror games.' First, the genre smallens things down a lot. And the comparison is to me a bit wacky. But in your tagline, I think you can talk more emphatically, because that isn't the place for qualifications and vacillations.
Gone with the Wind is an old film that is famous for many things, though is not actually that great. Many people remember that the 2nd half is barely worth watching. But what it is is long, has big production values, huge cast of characters, is spectacular, a grand story, has a war in it and covers a lot of time. Now this to me is a good summation of ED's overall sense, so, apart from the fact I'm using as an example a film so old the young people will no longer recognise it, it's the a valid example of my feel about this game.
The genesis of this quote is that one time I watched 'Interview with the Vampire' with my dad, and he said after that although he wasn't mad about it, he conceded it was the 'Gone With The Wind of vampire movies.' And I thought that was funny, and hung onto it, and finally, a decade+ later, found what I thought was a good use for this phrase.
> after writing my FF7 review was that people are turned off by these grand claims.
> Much better is to just give specific examples from the game and let them speak for
> themselves.
I only make them if I believe them, and also believe I can argue them. If you don't do it right, obviously people won't believe you, and some people won't listen to these things at any time depending on their interest in that degree of reportage. If you do it for a game that could patently never stand up to that treatment (MySims Kingdom), you're wasting your time. Horror games are my favourites so I feel confident about talking them up when I feel strongly about them. I may check out your FF7 review, but the problem will be I haven't played it or any other FF's.
I don't think 'Show but don't tell' applies to reviews, which is kinda what you're recommending re:examples. I believe you have to talk about the emotion of the thing, otherwise too many examples of gameplay from different games can be similar to each other. It's not a catalogue, but how I feel about it illustrated by example. You probably won't like the next time I big review another survival horror game either, but on the plus side, I can promise you I will make no grand claims if I review MySims Kingdom, nor did I when I reviewed plain ol MySims.