I enjoyed this review, and it reminded me of the good times in Infocom adventures. But if I'm real with myself, those were minority times for me. I adored the ideas of the Infocom games but I barely got anywhere with any of them. Was I too young? Was it because I lacked the manuals in most cases? Even now, the need to chase and read the manuals irks me some. Though I consider the ultimate badness of manual-reliance to be Sierra games like Police Quest.
In spite of their relative bluntness, I preferred Scott Adams 2-word adventures, 'cos I could get through some of them. The only Infocom game I ever finished for real was Wishbringer - which was rated Easy! But I still only did that in my late teens, I think!
In spite of their relative bluntness, I preferred Scott Adams 2-word adventures, 'cos I could get through some of them. The only Infocom game I ever finished for real was Wishbringer - which was rated Easy! But I still only did that in my late teens, I think!
