So I posted up a review of a favorite online game of mine, Asheron's Call, as I stumbled upon its section here on the site, and was dismayed that it was empty.
It was interesting to be with it for so long, and see all of the changes take place firsthand, all the good and all of the bad. Mostly bad on a technical level, but more the good on how the original player community offered a great place to role play.
It was a lame mistake on the part of Turbine to allow third party software integration (Decal), because it did indeed, lead to the demise of an otherwise promising, growing fantasy world that had done so, so much to set itself apart from the pack of cliches, that have somehow managed to emerge victorious today.
Hope remains in my heart, though, that someone, somewhere will take an important lesson away from the game's divine intent, to provide wanting appetites with a fresh meal, maybe in the near future, inspiring developers to try as hard as they can to bring something marvelously unique to the table.
Which goes to show you that, in my mind, a low score doesn't always equal abysmal. At least not all around.


honestgamer Staff Apr 8, 2007
carcinogen_crush Blogger Apr 8, 2007
honestgamer Staff Apr 9, 2007
carcinogen_crush Blogger Apr 30, 2007
And not in the good, "Hey, I'd make a copy of that!" kinda way. In the, just plain sucks kind of way.