Especially if it's biased and deliberately slanted for maximum tiebreak advantage to Team Suskie. The judges are, apparently, almost done anyway. If they are not, they should strive to ignore this topic wholeheartedly, because they know what I am going to say.
First, I predict Team Suskie to beat Team Dagoss, because if I picked us to lose, I would be picking at least one of my teammates to lose. That would be no way to show faith in them! If 2-1, it would show that I think we'd just barely win, and psychological tests show that when people say their team'll barely win, they really believe they're going to lose, or their team tends to lose more than half the time. Ergo, I am morally obligated to predict a 3-0 match win.
In fact, I have a similar faith in my teammates to be morally obliged to pick THEM 3-0 individual wins as well, as a 2-1 prediction would be as above. I liked Wolfqueen's review the best of Team Dagoss's, but I think I noticed a sentence that set my inner Grammar Police siren a-wailin', so heck! I'm good enough, people like me, and...gosh, I feel up to picking a sweep for me, too.
Quick capsules--I found Suskie's review a good discussion of what a port of an old character's game should be, True's energetic and with good imagery. Dagoss and turducken's intros bring humor but are too labored and dance around and break the fourth wall a bit too much. Turducken's clever wordplay sometimes misses its mark and that's where a 3rd look through a review would help. Extreme conflict of interest prevents me from saying more on me vs Wolfqueen, other than that I think we both tried something different from the usual and I hope the judges were pleasantly surprised by both of us.
OVERDRIVE VS BLUBERRY
We need Overdrive to lose 2-1, so let's see...
I was really impressed with the Overdrive-Bluberry matchup. Bluberry's little cutesy writing tics drove me up the wall a bit, so in two entertaining reviews of a genre I can't stand, Overdrive gets the nod. Venter-Espiga is maybe not so much. I liked the reviews they used against me better, or I would've if they hadn't beaten me with them! Venter's Megan Fox gag/office gags seem a bit labored and I'd rather have read about if the challenge of level 20 tips off stuff on level 1. Espiga makes a great point about getting NPCs killed and the possibilites there but labors it. Still, both reviews interested me in the game. Espiga sidetracked less. BELISARIOS brings good condensed wit but in a game with limited range. Woodhouse is impressive with a police game the second week in a row. His work is always enjoyable but it's exciting and laugh out loud funny two weeks in a row.
...seriously, though, I think woodhouse wins with the other two matches being relative toss-ups.
Will vs Felix
A very good match between two teams not about to give up despite missing the playoffs. Way to go. You guys took good chances and made sure things were entertaining to the end!
Sashanan's review may labor the joke too much, and though there are funny bits that flow together well, eventually it feels like complaints-with-a-smile. Felix's review has an interesting combination of looking at history but I have to pinch him a bit for missing one other thing Adventure did--slip an Easter Egg in! Sorry Felix, I just played Rocky's Boots and Robot Odyssey, so I know all that history. It's an effort that doesn't try too hard, as some of his previous ones did, and I think it shows off a good side of his writing we haven't seen yet.
Randxian has improved a lot but still drops the occasional phrase like "As mentioned previously, raising levels is quite the tedious affair." Will's 1701 review may be the best I've read from him so far! It was longer but more gripping than Randxian's, and I would've liked to read a comparison of Dragon Warrior vs which NES games after that failed, and why it was better. Will keeps his enthusiasm and humor focused and scores a commendable win in my book.
Zipp vs Zig is the titanic match of the whole week. I almost junked this preview because I couldn't decide. Zigfried's review dazzles, but I'm a sucker for nostalgia done right and with a recognition it may not be everything it was. Zigfried tangles with in-jokes a bit long, and so I give Zipp the victory in this very playoff-worthy battle.
I think Team Felix brought out some of the best reviews of other teams, and so they got swamped a lot more than expected.
EmP vs Janus
Let's see, Suskie needs Janus's team to win a game, maybe two if Suskie doesn't sweep. Team Janus has lost some very close games this tourney, so they should be up to it.
EmP vs Janus
EmP's risk with the whole drumming bit was something I had to read several times before understanding it. There's a place for it, but the stretch might be too much for a review. Would it have lost effect to go with something more truncated like "There's a lot of simple sounding stuff in drumming that's much harder than it seems. Missing every fourth beat (or whatever) creates a different sound..." If you ask if someone can see where you're going, you're in trouble. Which is too bad because the way the review ties up at the end, I'm very impressed. Janus convinces me that, yes, Space Invaders is not as old and moldy as I always suspected it was. It's more than the repetitive quarter guzzler that was awesome because nothing else was there, and I'm impressed at the variation he communicates in relatively short order.
Rad vs DoI
Radicaldreamer uses a red-light phrase(to me) "I kid you not" but despite that I really enjoy his ability to convince me that, yes, online multiplayer stuff is very, very interesting. DoI has always been impressive and while I found myself nitpicking a bit, with some stuff that could be tightened, it's a very good review--but Radicaldreamer has enough of a jump for a bold take on online play that I give him a win in a well fought battle.
Disco vs DE
DE's storytelling really works here. It's a bit flowery, but when it works and goes up against something more straightforward like Disco's review, it usually wins. Disco has a few tangled sentences which make his good observations gum up a bit so I will give the win to DE.



zippdementia Aug 9, 2009
It's a sentiment I wanted to capture long ago with Chrono Trigger DS but wasn't quite experienced enough in my writing style to do.
zigfried Aug 9, 2009
I think we absolutely can revisit childhood favorites, and I thought you were using SoulBlazer as an example of that. Even if nostalgia colors our childhood memories, there has to be something powerful to begin with... otherwise, the nostalgia wouldn't be so strong.
Maybe I'm just misunderstanding your above comment.
//Zig
aschultz Blogger Aug 9, 2009
zippdementia Aug 9, 2009
ie. Soul Blazer
randxian Aug 9, 2009
Huh?
bluberry Aug 9, 2009
aschultz Blogger Aug 9, 2009
Bluberry--oops, I think I was too harsh on you. There wasn't as much as I thought there was. Stuff like "I'll go with a sledgehammer" is something I'd take my red pen to immediately, and I'd have mentioned Erik Alm a lot earlier. That's the problem with judging 2 very good reviews with relatively little time. You say silly stuff.
Randxian--I goofed, a bit, too, on yours. My criticism is the wrong way around. However, I think your review does jump into the deep end too quickly, and starting anything with the word "boring" risks that the user feels...bored. I know I can't get around my perception that DW feels very by the numbers--a good template for something bigger. It's better than a lot of RPGs that came after it, and a lot imitated its approach, and I find that interesting. Not that you're obliged to give a history lesson, or discuss whether DW laid a successful groundwork for later games like DW2 or whichever, but that sort of thing works better for me than "As mentioned previously, raising levels is quite the tedious affair." Your review points out details without them coming alive for me, and I think the next is good goal for any future reviews you wish to write. Unfortunately, that's a subjective thing.
sashanan Aug 9, 2009
No surprise there - it IS complaints with a smile. That review was part of a bandwagon at the time where quite a few of the bigger names in the review community had reviewed it in a relatively short time frame and I thought I'd sail on their success for a bit, smalltime newbie who only wrote for the Commodore that I was.
I'm not sure I care much for the style anymore, but it's still a nostalgic piece for me. As I recall, the awkward Office Assistant joke replaced an earlier, cruder one that crossed a line I wouldn't dream of crossing today.
bluberry Aug 9, 2009
also, genre you can't stand? it's great to see people at large giving "Doom mods" that sort of legitimacy. their own genre...
zippdementia Aug 10, 2009
aschultz Blogger Aug 10, 2009
I think also my strong anti profanity stance (in reviews--they work just fine in fiction and movies) should be weathered by the fact that, well, it's hard not to cuss a bit during a shooting game. So that's another silly issue of mine with your writing down.
Zipp--well, I think dissent is a good thing, and it forced me to explain things more clearly. I sort of dashed this off. I knew it could be awkward trying to discuss what I liked without tapping up the judges, and anyway...
...my first draft was a lot worse.
Halon Aug 10, 2009
zippdementia Aug 10, 2009
Joking, of course. I love dissent. I thrive on it.
aschultz Blogger Aug 10, 2009
Zipp--dissent from other people is ok, if it's weak, cuz then you can smack down the dissenter and have everyone laugh at him and like you even better before!
bluberry Aug 10, 2009
aschultz Blogger Aug 10, 2009
EmP Staff Aug 11, 2009
Thanks for stepping in and doing the preview, though. It's great that we've had these and the stats running this year, so kudos to yourself, Zipp and Leroux for going that extar mile.