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PDC World Championship Darts 2009 (Wii) artwork

PDC World Championship Darts 2009 (Wii) review


"2009 has made some big steps up from its previous version, but that everything about the game is so budget that it hardly looks any different from the initial outing made two years ago on the PS2 isn’t something that makes it an easy recommendation. "

History lesson, kids: PDC World Championship Darts started its career back in the tail end of 2006 modestly, spawning low-key versions on the humble PS2 and PC, to a quizzically good reception that left a lot of people baffled. I won’t pretend it was a world-changing event, but it showed that playing darts on a home console could be done well and actually offered you, the lazy couch-bound slob, yet another excuse to put off having that long overdue shower and wandering down your local pub to interact with all those non-digitalised people.

Rightly fuelled by the success of their product, the obligatory annual update offered up the next year made the leap onto the newer generation consoles, sprawling across platforms like the Xbox 360, PSP and DS. But, also, in what was set to be its crowning achievement -- the Wii. With the Wii’s motion detecting properties, a darts game seemed the perfect match for Nintendo’s newest console.

It didn't go over well.

Despite the other versions of PDC World Championship Darts 2008 being slight steps up from their earlier incantations, the attempt on the Wii was botched. The throwing gimmick tied into the remote was farcical and uncomfortable, and the rest of the game features produced in extremely basic methods.

But now it’s 2009, there’s a new developer on the title and change is in the air! There’s some alterations, such as new pros being bought in (most noticeable, James Wade, who gets a mention because he’s a friend of a friend, not because he just won a major event -- go James!) and the throwing methods have been greatly refined. To throw the dart, you hold the wiimote in an approximately dart-like manner and hold down the A button. You bring it towards you to replicate pulling the dart back, then sweep it forward, like you were actually playing darts, letting go of the A key as the shot’s power tag indicates. It’s tricky to get the hang of and your first few shots will end up peppering the board randomly, as anything but a smooth throw will swing your shots all over the board, but it’s doable and a big step up from the last game’s more clumsy attempts. It’s the straightness of your throw that decides if it’s going to be on target, and it’s when you let go of A that decides if you’ve over or underpowered the shot. Your throw is even effected by the weight of the darts your chosen player prefers.

Aiming, however, is a huge pain as the super-sensitive motion control makes mapping a shot annoyingly difficult, often leaving you waggling away in frustration as the crosshair you use to aim flashes across the screen with unparalleled speed. Which is even more of a shame considering that, the rectifying of last year’s wonky aiming aside, very little seems to be new.

Credit can be given for the pro players playing more like the pros they’re meant to represent, but they still look like wax models left out in the sun for a little too long. Things like the player’s entrances have been added this year, but they’re all the same lengthy cut-away of the player in question walking out to the same chorus of fan-chants and stock music, flanked by the same scantily-clad girls as the last one. The create-a -character is still found lacking, offering only the most basic of creations available for someone wanting to hurl their own likeness onto the oche and take on the likes of Phil “THE POWER!” Taylor and chums. Unless you have a ludicrous hair style, you’re probably bang out of luck.

2009 has made some big steps up from its previous version, but that everything it is so budget that it hardly looks any different from the initial outing made two years ago on the PS2 isn’t something that makes it an easy recommendation. Which would have made this wrap-up difficult, if not for the sheer niche appeal PDC carries. If you want a darts game, there’s no better series to rely on as long as you can overlook that it’s nearly as violently opposed to evolution as the most hardened evangelical preacher. For the majority of the rest of you, it’s a dart’s game, and I’m amazed you read this far into the review. Thank you, though.

For the bizarre middle ground, it’s a game worth trying. It’s that or actually leave the house to play some darts, and there’s wolves out there.



EmP's avatar
Staff review by Gary Hartley (June 06, 2009)

Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you.

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bigcj34 posted June 07, 2009:

Nice closing line, for some reason it got me into hysterics. Darts should work very well on the Wii yet disappoints by the looks of it from your review.

Maybe Nitnendo should include darts in their upcoming Wii Sports Pub Games package and do it right. Alongside using the Wiimote to down a virtual pint. Why not?
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JANUS2 posted June 07, 2009:

Because Nintendo don't do adult themes. Unless it's developer by Team Ninja.
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bigcj34 posted June 07, 2009:

Pint of soda then. God!
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EmP posted June 07, 2009:

Thanks, CJ. I'd hoped to inject something in there to break up all the talk about darts, and I'm glad I managed to do so. Thanks for reading! I expect this review to be good for all of a dozen reads.

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