Moonlighter plops you into the shoes of a young, white-haired lad yearning for a daring escapade... and gets completely destroyed on his first attempt. At the end of a dungeon tutorial that teaches the basics of movement and attack, such as dodge rolling and swinging a push broom, you lead him into a room swarming with monsters. There's no escape, the creatures spawn endlessly, and they take forever to kill. He gets whopped, the dungeon literally spits him out the front entrance, and an elderly man finds and drags him back home to heal.
Some hero.
The funny thing is, the protagonist isn't much of a "hero," and it's from here where the game starts pushing its main concept. In actuality, you're plopped into the shoes of a young, white-haired merchant who runs a small town shop named Moonlighter. Several mysterious, randomly-generated dungeons reside nearby, long ago barricaded due to many a death, and, as one would guess, you must take this wannabe adventurer into each one, plundering their many unique treasures within an overhead perspective. Thankfully, the old man from before donated a sword and shield; but they can only take the storekeeper so far into the first dungeon, one filled with blobs, guardians with huge swords, and water pots spraying projectiles from a distance, all eager to attack. They drain his health bar really fast, too.
Community review by dementedhut (December 07, 2018)
My earliest exposure to Dragon Ball Z was when the original Japanese broadcast was still airing, right in the middle of the Androids storyline. So you can imagine my surprise when I heard the English VAs and music for the first time. |
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