Patreon button  Steam curated reviews  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | NS | VITA | WIIU | XB1 | All

Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by Masters and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Submerged (PlayStation 4)

Submerged review (PS4)

Reviewed on August 04, 2015

So much more could have been done with Submerged. Calling the failing here tragic barely qualifies as hyperbole.
My Hero (Sega Master System)

My Hero review (SMS)

Reviewed on April 11, 2012

You play the role of The Hero, but you look like Edward Carnby, specifically from Alone in the Dark 2, right down to the blue leisure suit and pitiful death sequences. You are the strapping, golden-domed captain of the football team, enjoying a sunset with your prudish girlfriend on the beach, besotting her with your romanticism and a bottle of Alize.
Silent Hill HD Collection (Xbox 360)

Silent Hill HD Collection review (X360)

Reviewed on April 09, 2012

I am not enamoured of any two old games slapped together (just Silent Hill 2 and 3 in this case) being called a “collection” in the first place, especially given how easily Silent Hill 4: The Room (of the same ‘era’) could have been included for more value if not quality. Moreover, the third instalment isn't a great game anyway; certainly not on par with the second – but this is still the best release for the series in ages.
Silent Hill: Downpour (Xbox 360)

Silent Hill: Downpour review (X360)

Reviewed on April 03, 2012

Some might argue that the canon was lost once it left the hands of its original developers; since that time it has been passed from studio to studio, each with ingenuous intentions of making the first ‘next gen’ standout. Regrettably, that still hasn’t happened.
Resident Evil: Operation Raccoon City (PlayStation 3)

Resident Evil: Operation Raccoon City review (PS3)

Reviewed on March 23, 2012

My team went through a checkpoint door and encountered enemy resistance. I noticed one teammate was absent on the front lines, and looked for her. Naturally, she was running in place, into the locked checkpoint door we had just come through.
AMY (Xbox 360)

AMY review (X360)

Reviewed on January 19, 2012

Tragically, though the poor presentation is the first thing you’ll notice, it’s not the worst. Not by a long shot. In fact, an argument could be made that the presentation is the best thing the game has going for it.
Alone in the Dark 3 (PC)

Alone in the Dark 3 review (PC)

Reviewed on November 24, 2011

Alone 3 tries to blend the first game’s unparalleled approach to otherworldly detective work, with the second game’s more lighthearted but equally smart MacGyver-esque sleuthing (and jacked-up combat), in order to arrive at a happy medium. To the credit of the developers, the mixture does reach a medium, but it’s not happy.
The War of the Worlds (Xbox 360)

The War of the Worlds review (X360)

Reviewed on November 23, 2011

WotW isn't exactly unplayable; the tense narrative and bleak, nearly monochromatic presentation does much to convey the hopelessness of the human plight in London in the face of merciless invaders.
Bejeweled 3 (Xbox 360)

Bejeweled 3 review (X360)

Reviewed on November 16, 2011

All PopCap could do to evolve the experience was to polish the presentation, and tack on enough variations of the main game to entice us to dive in. Fortunately, they’ve done both fairly well here. The results aren’t spectacular, as they were with EA’s exquisitely refined Tetris, but it’s about as good a job as can be expected.
Daytona USA (Xbox 360)

Daytona USA review (X360)

Reviewed on November 04, 2011

Daytona USA was an experience. And it’s the sort of experience that can never be brought home. Sure, we can search online for seven like-minded old school players to have a go, but that doesn’t come close. What might have come close, would be local multiplayer, so that at least you could invite friends over and split-screen race to your hearts’ content. Guess what? Local multiplayer is not available. Oops.
Tricky Kick (TurboGrafx-16)

Tricky Kick review (TG16)

Reviewed on October 25, 2011

Attention puzzle game gurus! Tired of taking apart videogame conundrums like so much Lego? IGS has your game. You won’t beat it any time soon. In fact, Tricky Kick’s box should wear a disclaimer: If you think you’re at all good at games, don’t play this. Your ego and sense of self worth may be smashed irreparably.
Kyotokei (Wii)

Kyotokei review (WII)

Reviewed on September 09, 2011

Kyotokei tries to be the horizontal Ikaruga and it does what it sets out to do in a perfunctory fashion, lacking distinction or panache. That being said, if you loved Ikaruga, you’ll like Kyotokei, because how many other colour based shoot-em-ups are there really?
R-Type II (Game Boy)

R-Type II review (GB)

Reviewed on August 06, 2011

The GameBoy iteration of R-Type II managed to take the already flawed and decidedly obnoxious arcade experience, and made it loathsome and near-unplayable.
Silent Hill (PlayStation 3)

Silent Hill review (PS3)

Reviewed on July 29, 2011

The car won’t drive anymore -- you'll have to ditch it. You strain your eyes to seek her out, but the snow makes it hard to see. Cheryl is out there, somewhere in the whiteness. She’s a little girl lost, drowning in a sea of powder: The lonely resort town of Silent Hill has claimed her.
Call of Cthulhu: Dark Corners of the Earth (Xbox)

Call of Cthulhu: Dark Corners of the Earth review (XBX)

Reviewed on July 27, 2011

Lovecraft always waxed poetic about dangers “not to be met or dealt with, but only to be fled from as precipitately as possible.” None of his scholarly protagonists ever kicked Dagon's ass, or put buckshot into any of the Deep Ones. But that is what this game expects of us.
Limbo (PlayStation 3)

Limbo review (PS3)

Reviewed on July 25, 2011

From malevolent children bearing bows and arrows and the inexorable presence of a giant spider early on, to crushing gears and high-voltage surfaces in later industrial-themed levels—everything is beset upon you to bring about your ruin. You will be skewered, bludgeoned, electrocuted, decapitated. And you’ll get used to it. It's a small price to pay to learn, to see what comes next.
Cloud Master (Sega Master System)

Cloud Master review (SMS)

Reviewed on July 12, 2011

Cloud Master has tepid and disposable written all over it, but its accessibility is its saving grace.
Great Baseball (Sega Master System)

Great Baseball review (SMS)

Reviewed on June 04, 2011

Didn’t Sega ask itself that most obvious question that begs answering even now? What if the baseball game we make for our beloved Master System isn’t great? What then? Won’t we look like fools? What then? Will we fold? Most likely someone did ask that question, but was promptly fired and replaced by someone else’s son, and the so-so game that is Great Baseball was released anyway.
The Incredibles (Xbox)

The Incredibles review (XBX)

Reviewed on May 30, 2011

The story of Bob Parr and his gifted family of superheroes (wife, Mrs. Incredible; children, Violet and Dash) is told inexcusably poorly. When you finish the adventure, you still won’t know what the movie is about.
Hang On (Sega Master System)

Hang On review (SMS)

Reviewed on April 28, 2011

Hang On is still enjoyable, in its small way.

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016]

Policies/Ethics | Contact | Advertise | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2017 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.