Polarium |
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Polarium review (DS) |
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Reviewed by Jason Venter (July 21, 2005) You’re in the middle of a long string that will clear all visible blocks at once. As you whip your stylus over the top row to put the final touches on your combo, suddenly you find that the on-screen detonator has not followed. Why? Because in a second, blocks will fill that space you passed through. You already knew that. It’s the reason you were in such a hurry. |
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Polarium review (DS) |
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Reviewed by mrchupon (April 06, 2006) "It will be the next [anything]" is a claim thrown around far too often. It happens in sports, music and Hollywood. Unsurprisingly, such claims also permeate the videogame realm, and perhaps to even a greater extent than they do the aforementioned sectors of entertainment. Titles claiming to be a "Halo killer" or the next "Grand Theft Auto" should be approached like Miss Cleo - with much skepticism. |
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Polarium review (DS) |
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Reviewed by mrmiyamoto (August 07, 2005) Scanning the local Gamestop, my eyes lazily rested on an interesting prospect. Everyone knows that puzzlers hold lofty standards on handheld gaming machines; every good portable needs an excellent pick-up-and-play title. Thus I briskly passed on the highly touted Meteos and took a somewhat risky stab at Polarium. Based on the fact that I’ve been playing it feverishly for the past three weeks, I’ll go out on a limb and say I got my money’s worth. |
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