Got a surprisingly good result out of MOTO2, and it provides energy. I'm geared up for the upcoming Team Tournament now. Although I technically have enough material to ride it out entirely on existing reviews (I identified at least seven that, based on past feedback, I know will do well), it's an appealing idea to write a few more as well.
Based on what I've been playing lately and the kind of games I want to write for, an option that comes to mind is Baroque. Potentially Final Fantasy 3 for the DS as well, but that's the kind of game where I quickly wonder just how much I have to say that hasn't been said already. Somewhat more obscure and recently finished titles would be two of PopCap's, Plants vs Zombies and Bookworm Adventures, but inspiration hasn't really hit for either.
Baroque should be good though, once I actually finish it (or put it aside in frustration, both are options at this point). It is an odd beast to say the least, and yet not as impossible to like as I thought. Nor as impossible to play. At first it seemed like it was even more brutal than Izuna, taking not only your items but also your experience levels whenever you die (or even whenever you complete the dungeon). But then I noticed that you are permitted hard saves after every dungeon floor, so getting surrounded and killed does not necessarily mean having to start over, as long as you remember to actually save.
That is, admittedly, one of my weaker qualities.


jerec Jun 19, 2009
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