Reviews by Masters

386 reviews · showing 101–120

Written by
  • Staff Xbox 360 HG exclusive

    Silent Hill HD Collection review

    I am not enamoured of any two old games slapped together (just Silent Hill 2 and 3 in this case) being called a “collection” in the first place, especially given how easily Silent Hill 4: The Room (of the same ‘era’) could have been…

    Marc Golding · April 9, 2012

  • Staff Xbox 360 HG exclusive

    Silent Hill: Downpour review

    Some might argue that the canon was lost once it left the hands of its original developers; since that time it has been passed from studio to studio, each with ingenuous intentions of making the first ‘next gen’ standout. Regrettably, that…

    Marc Golding · April 3, 2012

  • Staff PlayStation 3 HG exclusive

    Resident Evil: Operation Raccoon City review

    My team went through a checkpoint door and encountered enemy resistance. I noticed one teammate was absent on the front lines, and looked for her. Naturally, she was running in place, into the locked checkpoint door we had just come…

    Marc Golding · March 23, 2012

  • Staff Xbox 360 HG exclusive

    AMY review

    Tragically, though the poor presentation is the first thing you’ll notice, it’s not the worst. Not by a long shot. In fact, an argument could be made that the presentation is the best thing the game has going for it.

    Marc Golding · January 18, 2012

  • Staff PC HG exclusive

    Alone in the Dark 3 review

    Alone 3 tries to blend the first game’s unparalleled approach to otherworldly detective work, with the second game’s more lighthearted but equally smart MacGyver-esque sleuthing (and jacked-up combat), in order to arrive at a happy medium…

    Marc Golding · November 24, 2011

  • Staff Xbox 360 HG exclusive

    The War of the Worlds review

    WotW isn't exactly unplayable; the tense narrative and bleak, nearly monochromatic presentation does much to convey the hopelessness of the human plight in London in the face of merciless invaders.

    Marc Golding · November 23, 2011

  • Reader Xbox 360

    Bejeweled 3 review

    All PopCap could do to evolve the experience was to polish the presentation, and tack on enough variations of the main game to entice us to dive in. Fortunately, they’ve done both fairly well here. The results aren’t spectacular, as they…

    Masters · November 15, 2011

  • Staff Xbox 360 HG exclusive

    Daytona USA review

    Daytona USA was an experience. And it’s the sort of experience that can never be brought home. Sure, we can search online for seven like-minded old school players to have a go, but that doesn’t come close. What might have come close, would…

    Marc Golding · November 4, 2011

  • Staff TurboGrafx-16

    Tricky Kick review

    Attention puzzle game gurus! Tired of taking apart videogame conundrums like so much Lego? IGS has your game. You won’t beat it any time soon. In fact, Tricky Kick’s box should wear a disclaimer: If you think you’re at all good at games…

    Marc Golding · October 24, 2011

  • Staff Wii HG exclusive

    Kyotokei review

    Kyotokei tries to be the horizontal Ikaruga and it does what it sets out to do in a perfunctory fashion, lacking distinction or panache. That being said, if you loved Ikaruga, you’ll like Kyotokei, because how many other colour based…

    Marc Golding · September 9, 2011

  • Staff Game Boy HG exclusive

    R-Type II review

    The GameBoy iteration of R-Type II managed to take the already flawed and decidedly obnoxious arcade experience, and made it loathsome and near-unplayable.

    Marc Golding · August 6, 2011

  • Staff PlayStation 3 HG exclusive

    Silent Hill review

    The car won’t drive anymore -- you'll have to ditch it. You strain your eyes to seek her out, but the snow makes it hard to see. Cheryl is out there, somewhere in the whiteness. She’s a little girl lost, drowning in a sea of powder: The…

    Marc Golding · July 29, 2011

  • Staff Xbox HG exclusive

    Call of Cthulhu: Dark Corners of the Earth review

    Lovecraft always waxed poetic about dangers “not to be met or dealt with, but only to be fled from as precipitately as possible.” None of his scholarly protagonists ever kicked Dagon's ass, or put buckshot into any of the Deep Ones. But…

    Marc Golding · July 26, 2011

  • Staff PlayStation 3 HG exclusive

    Limbo review

    From malevolent children bearing bows and arrows and the inexorable presence of a giant spider early on, to crushing gears and high-voltage surfaces in later industrial-themed levels—everything is beset upon you to bring about your ruin…

    Marc Golding · July 25, 2011

  • Staff Sega Master System HG exclusive

    Cloud Master review

    Cloud Master has tepid and disposable written all over it, but its accessibility is its saving grace.

    Marc Golding · July 12, 2011

  • Staff Sega Master System HG exclusive

    Great Baseball review

    Didn’t Sega ask itself that most obvious question that begs answering even now? What if the baseball game we make for our beloved Master System isn’t great? What then? Won’t we look like fools? What then? Will we fold? Most likely someone…

    Marc Golding · June 3, 2011

  • Staff Xbox HG exclusive

    The Incredibles review

    The story of Bob Parr and his gifted family of superheroes (wife, Mrs. Incredible; children, Violet and Dash) is told inexcusably poorly. When you finish the adventure, you still won’t know what the movie is about.

    Marc Golding · May 30, 2011

  • Staff Sega Master System HG exclusive

    Hang On review

    Hang On is still enjoyable, in its small way.

    Marc Golding · April 28, 2011

  • Staff TurboGrafx-16 HG exclusive

    Jackie Chan's Action Kung-Fu review

    Big-headedness ruled the roost on the Turbografx-16, and we had developers Hudson Soft to thank. From Bonk’s Adventure to JJ & Jeff, Hudson had a stranglehold on the burgeoning cutesy 2D platformer featuring characters with massive noggins…

    Marc Golding · April 25, 2011

  • Staff Xbox 360 HG exclusive

    Homefront review

    That Homefront permits us to wage warfare in our neighbour’s backyard is an instant coup; the gritty, literally grassroots shootouts elevate the experience from me-too shooter; a role which most other FPS games have seemed content to fill…

    Marc Golding · April 2, 2011