The decreased challenge in games. I was playing Medal of Honor: Frontline tonight. Levels 2-3 and 2-4 aren't notorious for being tough or anything, but they were long and loaded with enemies AND there are no in-level saves or checkpoints, so if you screw up, a good deal of work could be wasted. You have to conserve health items, as one mistake could force you to backtrack to rejuvenate yourself...or risk death by whatever enemy crosses your path next.

That was the first MoH game on the PS2. The last was Vanguard. By this point, the series was using the hot new thing as far as taking damage goes, where you don't have those stupid unrealistic healing items laying around, but if you can duck out of harm's way for about 5 seconds, you'll be completely revitalized! And there were tons of checkpoints. A halfway decent player could bully through all (or at least most) of the game during an afternoon.

Uncharted II uses that same method of taking (and recovering from) damage where if you avoid taking damage for a short period of time, you fully recover from taking that rocket to the kisser. But with checkpoints that seem to be about .5 feet apart. In the fairly-late-game chapter titled "Cat and Mouse", you do your best to keep away from a tank for half the time and then skulk around to obtain rocket launchers to gradually destroy it. Two separate times, I essentially suicided a life to make a checkpoint. Unintentionally, but that's what happened. During a "tank chasing you" scene, I must have JUST made it across an invisible line before it killed me. During the "fight back" part of the chapter, I basically shot it with a rocket WHILE it was killing me. Both times I was rewarded with a new checkpoint...for failing.

That's a great game, but I really disagree with all the "IT'S LIKE A MOVIE YOU PLAY 10/10!!!!!" reviews out there. The game begs for you to beat it. It makes it easy to advance. There are no battles of attrition to get through levels. All you have to do is clear one challenge to have your progress saved. As a couple of people here have scored it, this game's more of an 8/10 than a 10/10. It's a fun roller-coaster ride of a game, but it's easy and I don't think it has the staying power I'd expect of a true classic.