Did Square at some point look at Final Fantasy Adventure (really, the first Mana game on the GB) and think...."Man, this game's cool and all, but what it needs is to be remade with a bigger, more intrusive, story!"?

One of those little things that's found its way into my too-vast list of games I'm working on is doing reviews of both FFA and its GBA remake, Sword of Mana --- after having both games on hiatus for a couple of years each.

The first shock to my system came when I started FFA back up again and noticed that I'd named the female character after my ex (since we were still married then). That was weird..... And the second one has come from simply releasing how bloated Sword of Mana is. Roughly 1 million sidequests that have no or very little actual importance. And this crazy-ass, all-encompassing storyline that goes in the ever-so-wonderful "no one's really evil and everyone has issues they have to get past" style of work.

I've played up to about the fight with Medusa on both games and the gameplay on SoM isn't lacking -- but they just put so much extra crap into that game that nothing really stands out at all.