So, after a bit of a writing hiatus to recharge my batteries from the TT, here is my review for Wild Arms.
Tough one to write, so I hope it comes off well. I spent most of yesterday afternoon alternating between staring off into space and sporadically typing for a bit. And it took about 2 hours just to wrap things up. Hopefully my next review isn't so painful to write.



honestgamer Staff Sep 17, 2009
aschultz Sep 17, 2009
That said, I can picture that you maybe struggled to push some sentences through. Here's my impression--I plead no contest to that I still make these sorts of mistakes myself!
I'm still not sure what the conventions are for picking apart a staff review, so I'll leave it here.
"that's game's sterling" - that game's sterling
paragraph 3 is a bit tangled and can be said quicker. Maybe it can be eliminated altogether or crumpled into one sentence to introduce the strong paragraph 4.
"getting from point A to point B is easier said than done" slightly flabby phrase
"twists and turns" see above
"(heck, it wasn't an original idea even in 1997, when this game was released)" a bit of an aside to your lead-in & I don't think the conversational bit matches up well & I think you do a good job of explaining some interesting plot details anyway.
"things do get dragged down a fair bit by a handful of puzzles" "-> A few puzzles drag the game down."
"Murphy's Law" part is funny but a bit more brevity might make it even funnier. It's just perfect as a botched buildup to the final payoff but all the same you may be doing a bit yourself--talking about it a bit too long.
The "I hate you" dolls are very funny and maybe they could be mentioned in the review and not just the final thought?
overdrive Blogger Sep 18, 2009
aschultz Sep 18, 2009