And my journey continues. My party is Me, Alistair, Morrigan and Shale.

1. Bought and played The Warden's Keep downloadable content. Kind of a fun little quest.

2. Been short on playing time, but still have done a good chunk of the Dalish/Werewolf quest. Where I've learned the important lesson that Revenants are real bastards. I'll be going back to these woods at a later time for the tombstone battles and to collect 1-2 chests that I'm not good enough at lockpicking yet to open.

3. Currently in the lower ruins. Fought a dragon to get there and have been taking out undead left and right now that I am there. Got some Juggernaut armor for killing some shades, which opened up the tombstone quest completely (so I can get killed by Revs at three places instead of one, apparently). No hurry to have that happen, as it'll be a while before Alistair is strong enough to equip it.

QUESTION FOR THOSE IN THE KNOW!
In the first part of the forest, near the poet tree, there's a campsite. Just by inspecting any of it, your party winds up falling asleep. Then, three of them are dead and the survivor has to go one-on-one with a Greater Shade. Which leads to it killing Morrigan (who's my survivor), as she has no physical ability. I looked this place up online and found that it's your highest-willpower character that survives. There was one message board post from somewhere that stated there allegedly is a way to make choices so you don't lose 3/4 of your party. Does anyone know about this? It's kinda an unimportant side-thing along the path, but the completionist in me does want to slaughter that shade.