Pac-Man World 3 review (DS) HG exclusive
When you’re not grabbing dots (which I’d imagine could just as easily be acorns or gold coins), and when you’re not running from ghosts in the infrequent maze puzzles (which make up only a minority of the game’s events), you’re just solving genereic puzzles and making a lot of…
Jason Venter · January 8, 2006




