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EmP's Kholat review

Feedback on EmP's Kholat review. 3 replies.

Jonathan Stark Jun 29, 2015
Great review. This is like the old days of EmP. Concise and precise, with a touch of sarcasm and a dash of depressed dissulisionment when your expectations are dropped like an egg onto concrete.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."
Gary Hartley Staff Jul 1, 2015
I was unaware the old days of EmP where considered concise and precise. I always thought it was ramble-y and mean-spirited, so I'll consider that a win! Thanks.
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Marc Golding Staff Jan 4, 2016
Another great review I'm arriving at late by way of your year in review. The screenshots and your initial impressions almost had me, until this: "The odd unexplainable death wouldn’t sting so much, but Kholat employs an extraordinarily poor checkpoint system that means death can sometimes make obsolete more than an hour’s progress."

Poor pacing/checkpoint spacing is a game killer for me, if ever there was one.
I don't have to prove I'm refined - that's what makes me refined!
Gary Hartley Staff Jan 4, 2016
Man, those checkpoints... I once lost well over an hour because I was trying to chase down a light in the distance but was distracted by other things. As such, I didn't go for landmarks and campsites so when a monster randomly switched from casually indifferent to homicidal amd murderous on a whim and cut me down, I found myself on more or less the other side of the map. There was much swearing.

It felt very familiar to the checkpoint system in Downpour. I hated that, too.
For us. For them. For you.

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