Now this was an interesting shift! You do a nice job connecting the opening (with comparisons to other games) to the conclusion. Your writing remains vivid and wonderfully descriptive, outfitted with rich wording that conveys clear meaning. I did notice a few small points:
The hold your guard, parry and return fighting tactic of the Sands of Time will help lead you to victory here.
I didn't understand this sentence until I had finished it. Placing "hold your guard, parry and return" inside quotation marks would have helped me read it properly.
The story is difficult to follow, with Celtic inspired names
There should be a hyphen, as in "Celtic-inspired", if you mean the names were inspired by Celtic lore. Without the hyphen, it means the names are both Celtic and inspired.
By most any standard Asgard is a passable action title, yet its stifled by a lack of ingenuity
Should be "it's" with an apostrophe.
//Zig
The hold your guard, parry and return fighting tactic of the Sands of Time will help lead you to victory here.
I didn't understand this sentence until I had finished it. Placing "hold your guard, parry and return" inside quotation marks would have helped me read it properly.
The story is difficult to follow, with Celtic inspired names
There should be a hyphen, as in "Celtic-inspired", if you mean the names were inspired by Celtic lore. Without the hyphen, it means the names are both Celtic and inspired.
By most any standard Asgard is a passable action title, yet its stifled by a lack of ingenuity
Should be "it's" with an apostrophe.
//Zig
