Couple of things. The shooting mechanics should have had a slow-down when aimed. Some of the trigger-abilities should have as well. The AI during detection also could have been more convincing, even though this is not much of a criticism - the game is designed for stages of encounters seperate from the next, which is a blessing during the missions. The checkpoint based progression also helps a lot with letting this flow well.
The way the conversations keep insinuating themselves into the game's progression also continues to impress. Things I say and do really shape how the missions turn out.
And according to my notebook, one of my roomies apparently loves me.
Next: political and social commentary, and relationships with sexy girls unfold lol.


No comments yet.