I think Faulkner wrote how writing was like that. Well, that was one of the things he wrote that did make sense. His other writing was as brutal as babies getting killed, well to me anyway, but I think we all know what he really meant.
It's emotionally hard for anyone to revise their creative work and I found it was hard with just a guide of mine for a game I sort of liked--Ultima I. I redrew the text maps as graphics and it took a few days before I rubbed the maps from the guide.
It was 50k. Now it's 20k. I can see myself wiping 1+ MB of text maps from my guides easily but I'm getting some good correcting done on the way as well. Stuff like level puzzle maps is probably best done in text, but some of the stuff that eats up space and which didn't have an alternative--well, it's got to go too.
Now maybe this will help me with the creative stuff.



EmP Staff Aug 17, 2007
And we're both awful at it. There's something so hard about banishing things your wrote into oblivion. Courage!
honestgamer Staff Aug 17, 2007
Anyway, I've started telling people that too. If there's a phrase in a review that I think is really clever and shows that I'm a fantastic writer, I usually remove it. The result is that a lot more people like my newer reviews than used to like my older ones. Don't remove the personality in the process--I'm still trying to find the perfect medium--but usually a cut is better than leaving in something you love too much.
As I've told people, people reading reviews want first and foremost to find out about the game. The really great writers that people look up to (like Zigfried and others) may write eloquently, but they do it AFTER they get the important details out of the way, not as a substitution.
aschultz Blogger Aug 17, 2007
On the other hand seeing something similar in someone else's writing is the only way for me to realize why it's weak. It's happened before and will again.
aschultz Blogger Aug 17, 2007
retro Aug 20, 2007
So I went and gave a total facelift to I don't know how many, the majority of my reviews I know, probably right at 100 of them if not more.
Editing is probably more essential for guides since they obviously help people on a broader scale. Updating reviews never felt like "killing babies" and I never felt that it took courage to do so, at all. The only thing that made me feel down about doing so was how many I had to do and knowing I'd never be inspired enough to get to all of them. But many (ok, most) of my best reviews are edits rather than first-timers, so I'm glad I did it. Gives me a sense of pride rather than a baby killer feeling, thankfully.
aschultz Blogger Aug 21, 2007
With guides you generally add stuff not get rid of them. With reviews I generally assume I've made them as succinct as I can and I take more chances, and sometimes I look at it and say "Oops, I wrote *that* 3 years ago?" and know it's either that or not improving at all.