So I was emailing with adaml, the person on GameFAQs who is trying to solve every North American NES game ever released. He's at 11. One of them is Ultima: Warriors of Destiny.

This is not a good game. As a port from the PC and Apple, it runs into disk-space problems, and so the programmers decided to keep...the endlessly looping sound.

As bad as the game is, though, the current FAQ is equally crummy. I think I gave Orochi K permission to use whatever he found in my guide, if it was helpful, several years ago. I did not expect him to take some of my stuff, some of the other guide, some game genie codes and hope this worked for the NES.

It didn't. I'm finding that out working through the game. It started when I mapped the whole thing out (COMING SOON TO A GAMEFAQS NEAR YOU!) Then I realized the sextant gave coordinates like 08E03S instead of A'B' C'D'.

At that point, I realized the reason for his "This is the last update. I will take no more questions concerning this FAQ." It's hard to be mad at something like this, and in fact it's useful to determine what is in one game and not the other. It just can't have been useful to any poor saps tempted into playing the remarkably heinous WoD all these years. They got doubly suckered with his FAQ.

Still, I figured enough cheat codes to figure what to do, and I am working through it honestly now. Between this and overdrive's Pool of Radiance FAQ (NOT part of the Bad Material,) that should knock it down to 9. He has a bunch of strategy games left. Wish I could help him with those. But I have so many other semi-bad old school games to play, and I never was much for strategy games.