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About Me: Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma. |
My freelance article was published by The Escapist today. Here's the link.
This was my first time working with an editor, and it's been quite a revealing experience. I was shocked by how much he was able to trim here and there to keep the article running more smoothly. There are a few parts that received some unwanted changes, but for the most part, his edits were improvements.
As one of my old film production instructors said, "Cut out your mother's face." Sometimes, you have to cut out the one thing that's most important to you, but unimportant to the piece as a whole.
According to GameRankings.com, I have given the lowest score out of anyone for Dementium: The Ward. Other than Game Informer's 5.75/10, the average score is 7.5.
Every review makes the same complaints, but then turns around and gives concession points for being on the DS. I shouldn't have to lower my standards just because a game is on the DS. Metroid Prime: Hunters is the perfect example of a game that moved to the handheld market and still kept its standards high. The DS has noticeable graphical limitations, but that has absolutely nothing to do with a flawed game design.
Thoughts?
Blame Halo 3
Here's the names you need to know for this recent escapade.
CD Max - the used store I manage.
Exclusive - the legit CD store across the street.
Norbert - an ex-con turned maintenance-man who just got out of prison and recently started shopping at my store.
Jared - a cocky, 16-year old thief.
I got a call from Exclusive last night to be on the lookout for a kid trying to sell a stolen B.B. King boxset. When the employees gave chase, the kid pulled a gun. Great. Not only will this kid probably come into my store, but I can't do jack without fear of getting shot.
Let's try this again, because I really do need to get some statistics on this.
I have a few questions in preparation for an article regarding sandbox games. The questions are focused only on games driven by character and plot development (e.g. Grand Theft Auto, Dead Rising, Saint's Row), excluding MMOs, and the results will not be used to negatively represent gaming in any form.
Alternatively, I welcome any responses via a private message.
1) Your age? -
2) What is more important to you in a sandbox game, violence or free will? -
3) Would you be willing to play a sandbox game featuring the production values and gameplay elements of high-rated titles, but lacking graphic, person-on-person violence? -
Someone just got an Xbox 360. Please ignore the terrible avatar and pitifully low GamerScore.
I have a few questions in preparation for an article regarding sandbox games. The questions are focused only on games driven by character and plot development (e.g. Grand Theft Auto, Dead Rising, Saint's Row), excluding MMOs, and the results will not be used to negatively represent gaming in any form.
Alternatively, I welcome any responses via a private message.
1) Your age? -
2) What is more important to you in a sandbox game, violence or free will? -
3) Would you be willing to play a sandbox game featuring the production values and gameplay elements of high-rated titles, but lacking graphic, person-on-person violence? -
4) Additional comments or concerns regarding sandbox games and your reasons for playing or not playing them? -
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