Just stuff I've played over the past week or so. As opposed to games I'm playing but haven't had time to get to for a couple weeks or ones that have been shunted to the back burner. Unless you want to hear me say that in Star Ocean: TtEoT that I'm in the lower parts of the Sphere Building right after killing the head of security guy for the 4th or 5th time over the past year and a half or so!

1. Resident Evil 4: Chapter 5-3. Last night, I totally got disemboweled by that thing Saddler refers to as "it". Great game. I find myself playing it in small bits and pieces just to let the experience sink in so that I can savor it more. I can see me giving this one a 10 easily.

2. Zelda: Oracle of Seasons. Currently nearing end of seventh dungeon. Like to have that game finished (non-linked) and reviewed by early next week. Well, either that or RE 4 --- maybe even both by the end of the week. Probably give it a 7 or so. Gets kinda cumbersome constantly changing the seasons to advance even one or two screens and to get heart pieces, gasha seeds, certain rings (like the Golden Beast quest one) and whatnot. Also just don't like the play control with certain magnetic glove rooms -- including the horrible boss fight with Digdogger. Has the classic Link's Awakening feel for awhile, but seems to get bogged down by the programmers seeing how tricky they could be later in the game.

3. Zelda: Oracle of Ages. Finished the first two dungeons. Too early to guess as to how I'll rank it. I do like the "two parallel worlds" theme more than the "one big world and one little one, but every screen in the big one has four possibilities" one. Just makes it a lot easier to focus on what you have to do and where you can go after getting new key items.

4. This Japanese NES Madara game I DLed and patched last night. Probably will near-immediately go on "LATERZ, DOOD" pile, as I have a ton of stuff to play, but this seems to be a pretty intriguing RPG. Anime-esque plot with you controlling some dude, who was found as a mutilated baby by some kindly old fellow who built you mechanical limbs, eyes and other necessary body parts. Now, you have to set out on a big ol' mission to take out a bunch of demon lords and regain your original body parts. Interestingly, battles are done via computer control in real time action while you can enter menus and give specific commands/tactics to characters. So, you essentially watch fights and input your two cents when necessary. Kind of like another Famicom RPG in Chaos World, but the battles are done from the same viewpoint as Emerald Dragon. Be interesting to see how much (or if) these mechanics work for me.

At some point, I'll be DLing a ton of other translation patches (and their games) that I just haven't gotten to yet for various reasons. No clue as to when I'll get around to them, but at least they'll be taking up space on the ol' hard drive!