Metroid II: Return of Samus (Game Boy) cover art

Game Boy

Metroid II: Return of Samus

Developer
Nintendo
North America 1992 Nintendo
Europe May 21, 1992 Nintendo
Japan January 21, 1992 Nintendo
Metroid II: Return of Samus (Game Boy) image Metroid II: Return of Samus (Game Boy) image Metroid II: Return of Samus (Game Boy) image

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7/10 average from 9 members

Reader reviews

7

Metroid II: Return of Samus review

Oh my lord. Something told me I was not going to enjoy playing this game when I first decided to sit down and play it. I don't know why, but I had this strange feeling that I was not going to enjoy it. I had enjoyed Super Metroid a lot, and remains one of my favorite games to…

psychopenguin · March 8, 2005

Metroid II: Return of Samus review

Something moved. What was that noise? Is something coming? I don't feel too safe walking down this dank corridor ..... wait, how many missiles do I have? Do I have enough? I haven't found a missile supplement in a while ..... should I keep going? Will a Metroid pop out at me? Do…

snowdragon · June 8, 2004

Metroid II: Return of Samus review

Metroid II may not be the most graphically stimulating game ever, nor the most challenging. But without it, where would the plot setup for Super Metroid come in? Also, considering the technology for the time, it is a VERY well done game. I'm gonna use the same criteria to base…

kraidraid · March 3, 2003

Metroid II: Return of Samus review

Metroid had become a cult favorite, and an instant classic for the NES. Millions of gamers wanted a sequel for it, and the gameboy seemed the perfect place. They took the same strategy used to make the first one, and made Metroid II: The Return of Samus. However, like the first…

ratking · August 3, 2002

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