SoulCalibur (Dreamcast) cover art

Dreamcast

SoulCalibur

Developer
Namco
Also on
Xbox 360
North America September 7, 1999 Namco
Europe December 1, 1999 Namco
Japan August 5, 1999 Namco
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8/10 average from 5 members

Reader reviews

4

SoulCalibur review

Most competent Dreamcast fighting game reviews talk about this game mechanic or that, as though the reversals of Dead or Alive 2 are somehow superior to the reversals of Virtua Fighter 3. I suppose there's merit to that approach. However, in Soul Calibur's case, the reversal…

lilica · July 12, 2004

SoulCalibur review

Soul Calibur wasn't always the Dreamcast's ''best'' game. Before its announcement, unveiling, and subsequent hype in its DC form, Soul Calibur was simply an arcade game. It sat in the middle of arcade walls, collecting just enough coin to keep itself housed and employed. It was…

ethereal · March 14, 2004

SoulCalibur review

For me, Soul Calibur is not just a game; it's a work of art. Even today it still looks stunningly beautiful. It's a game of immense depth and playability. The fighting system is easy for newbies to get to grips with but offers limitless potential for prolonged expert play. Along…

falsehead · March 8, 2004

SoulCalibur review

Soul Calibur, I thought would never surpass the Mortal Kombat series. When my sister introduced it to me, I wasn't really that excited to play it and get into it. IT looked really stupid, if you asked me. Heck, there wasn't even any blood in it! Little did I know that there need…

theredbaron47

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Average 9.6/10

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