I think you're right to point out how this being a Gameboy game actually enhances some aspects. The small screen and lack of color really give it a sense of claustrophobia. There were a few rooms where I was walking and just walked into a Metroid and it genuinely gave me a jump. I can't think of another Gameboy game that actually had atmosphere to this extent.
That said, I always dreaded clearing an area of Metroids because that meant I had to figure out where the heck I was supposed to go next..
That said, I always dreaded clearing an area of Metroids because that meant I had to figure out where the heck I was supposed to go next..

