Starting out as a small time reviewer and FAQ author on GameFAQs, my writing has been even more tilted toward the old school than my gaming. I enjoy games of many eras, but I always found it more compelling to write for something that hasn't been done extensively already, which often ruled out the more modern games I played as I tend to run at least a couple of years behind the facts. My Honestgamers catalogue was initially just copying over much of my old GameFAQs work, and then for a time dual submitting to both sites. But over 2015 I posted my first HG exclusives, with hopefully more to follow.
Someone would have noticed that in one paragraph, I refer to Mighty Beanz as Magic Beanz.
*mutters and updates on GF and HG*
I think I'll leave the part where I accidentally reveal it to be an emulated version as is, though.
I'm here at the PC playing it. In the other room is my DS with Apollo Justice inside. I'm loving AJ every bit as much as I did the Phoenix Wright titles. Logically - thinking back to how I tore through them all - I should not be doing anything other than eat, sleep and play AJ.
It's scary how mesmerizing a little Bejeweled can be once you add hit points to the equation. I think I should be grateful it does not have an ingame clock.
My session of Metal Gear Solid gone wrong found a happy end anyway - once I brought in my PS1, hooked it up and loaded my save on that, I was able to get through the cutscene without a hitch, and finish off the last bit of gameplay (which, as Martín G had told me, was really a formality). I'm all for formalities though, so I was now able to mark it off on my Backloggery (not to mention two Excel sheets of my own, one logging all my game finishes since late 2002, the other keeping track of unfinished games per system, now largely made redundant by Backloggery).
If there is such as things as the gods of gaming, they're a bunch of bastards. In 2005, I did what every gamer does at some point in their lives, and bought Metal Gear Solid. I was in the US at the time and found a new copy for a measly 6 bucks (at current exchange rates, roughly one hundreth of a eurocent), so I couldn't resist bringing it home. Along with 21 other games, heh. Owing to a number of factors including the aforementioned 21 other games, I never really got around to playing it beyond a quick try (in which I failed to ascend the learning curve, a phrase which here means "got my ass kicked repeatedly in the first two rooms") before moving on to Shadow Hearts and some of the other cool RPGs I'd brought home with me.
There was a young man in Nantucket
who found an old game in a bucket
made screenshots - a few
then sent in his review
said if I have time, then I'll FAQ it
It being Montezuma's Revenge of course and the review is four - heck, no, it's 2008 now, FIVE years old. Even then I had vague plans to write a FAQ for it but you know how it is with me and plans. Nonetheless...it's once again a tempting thought, and it would be easier, at least, than trying to find some kind of newer game to write for. For instance Etrian Odyssey still has no full FAQ on GameFAQs, has virtually nothing in terms of contributions here, and I did recently finish it...but I'm not confident I'd be able to do a game like that justice.
Finishes by system
Castlevania - Curse of Darkness
Dynasty Warriors 3
Final Fantasy X-2
Makai Kingdom - Chronicles of the Sacred Tome
Prince of Persia - Two Thrones
Stella Deus - Gate of Eternity
Wild ARMs 3
Castlevania - Dawn of Sorrow
Castlevania - Portrait of Ruin
Children of Mana
Phoenix Wright - Ace Attorney
Phoenix Wright - Justice for All
Phoenix Wright - Trials and Tribulations
Harvest Moon - Friends of Mineral Town
Legend of Zelda - Minish Cap
Tactics Ogre - Knight of Lodis
I figured I'd play it one more time after all those years, hopefully set a nice little high score (presumably needing a couple of attempts) and have that one out of the way too.
Problem - Skramble has no end, the cycle repeats endlessly, and after the 2nd cycle, doesn't rise in difficulty anymore. I've finished four cycles now and have yet to die.
This could take a while.