About Me:

Starting out as a small time reviewer and FAQ author on GameFAQs, my writing has been even more tilted toward the old school than my gaming. I enjoy games of many eras, but I always found it more compelling to write for something that hasn't been done extensively already, which often ruled out the more modern games I played as I tend to run at least a couple of years behind the facts. My Honestgamers catalogue was initially just copying over much of my old GameFAQs work, and then for a time dual submitting to both sites. But over 2015 I posted my first HG exclusives, with hopefully more to follow.

Not a bad idea to bring some old work over from GameFAQs...
June 29, 2009

Got some useful feedback on reviews that never really got any back on GF. There seems to be a largely general line through the three Moraffware reviews - not surprising as they're similar and two of them were written closely together. Some of it is "the usual" of being too technical which is no news to me and an everpresent caution light in my brain, but I was struck especially by a comment on Moraff's World where my writeup suggests a poorer game than I myself rate it in the end.

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June 19, 2009

Got a surprisingly good result out of MOTO2, and it provides energy. I'm geared up for the upcoming Team Tournament now. Although I technically have enough material to ride it out entirely on existing reviews (I identified at least seven that, based on past feedback, I know will do well), it's an appealing idea to write a few more as well.

Based on what I've been playing lately and the kind of games I want to write for, an option that comes to mind is Baroque. Potentially Final Fantasy 3 for the DS as well, but that's the kind of game where I quickly wonder just how much I have to say that hasn't been said already. Somewhat more obscure and recently finished titles would be two of PopCap's, Plants vs Zombies and Bookworm Adventures, but inspiration hasn't really hit for either.

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Up to 10 for the year
June 12, 2009

10 reviews submitted over 2009. 8 of them are just ported over from GameFAQs, sometimes with minor updates, sometimes not, but it makes it look like I've been doing something. Two new pieces written, both this week. It remains to be seen if this is only the beginning, or both the beginning and the end. But I think there's a few more reviews rolling around in the back of my head, and I'd better get them out before they find the keys to the liquor cabinet.

1 comment

Can't schedule creativity
June 10, 2009

My imminent contribution for MOTO2 is still spinning around in my head despite my best intentions to commit it to paper. In the end I just closed my eyes and let cosmic energy guide my fingers on the keyboard, and when I opened my eyes again I'd reviewed Mana Khemia instead. Oh well.



April 24, 2009

After bloomer inquired why my old review for Sword of Sodan (dates back all the way to 2001) never found its way to HG, I figured I might as well bring it over. In doing so I've corrected a few typos and style issues. I have deliberately not touched the content, although I was tempted. I figure in 2001 I gave my opinion the best I could, and if I update this one, I risk wanting to update ALL of them and that's a neverending cycle I don't want to get into. I'd rather spend that time writing something new.

So in mostly unaltered state, here's Sword of Sodan for your perusal and possibly even nostalgia. Watch out for pits.


An update
April 18, 2009

Updated my review for Neptune's Daughters, leaving the content untouched (if I'd change that, soon I'd start secondguessing myself on all my old reviews) but cleaning it up some. The "good points/bad points" bit at the end that I used to do back then has been removed to avoid redundant redundancy, an instance of 'practically' that should have been 'pragmatically' has been corrected, and I got rid completely of the first person plural style of narration that annoys me nowadays. "We" don't go through a level, either I did or you are going to. "We" is appropriate only to cops ("what do we think we're doing?") and nurses ("did we sleep well?"). And queens, I suppose.

[read the full post...]


HGWars may be in beta and prone to change...
April 15, 2009

But it's already hideously addictive. Or addicting. Or whichever. (I was once told one is British English and the other American but who knows. As a foreigner I tend to mix my styles anyway.) I find that since I need 40 energy to do my preferred job, I'm logging in every 40 minutes a lot more than I should, and sometimes even more frequently just to see if I can bash anybody's skull in at this time. That's become rarer with new targeting restrictions introduced the 14th, but given the low number of players it's still surprisingly frequent. It seems that everybody else is playing as actively as I am.

We need more fresh blood though. Now where to get it...

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