Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | SWITCH | VITA | XB1 | All

Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by dagoss and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Goldeneye 007 (Nintendo 64)

Goldeneye 007 review (N64)

Reviewed on August 02, 2008

Goldeneye was the best game I ever played in 1997. In 1997, the idea of firing explosive rockets in my brother's face without the threat of parental beatings was an experience I had never had (in 1997, of course). In 1997, I – as no doubt everyone else who played Goldeneye in 1997 – was flabbergasted by the shear scope of this thing. The expansive levels, the recoil of exotic machine guns, the hordes of intelligent Russians assaulting our hero from all sides, and the complicated missio...
AeroFighters Assault (Nintendo 64)

AeroFighters Assault review (N64)

Reviewed on July 30, 2008

Given that its developer is Paradigm, the company responsible for Pilotwings 64, it would be reasonable to expect Aero Fighters: Assault to do things like be competent and not suck. We're just trading a hang glider for an F14; how different can these games possibly be? It's still a flight sim, and Paradigm has proven that they have the skill for such a thing, so what could possibly go wrong?
Baldur's Gate II: Shadows of Amn (PC)

Baldur's Gate II: Shadows of Amn review (PC)

Reviewed on July 27, 2008

”The Lord of Murder shall perish, but in his death he shall spawn a score of mortal progeny. Chaos will be sewn in their footsteps.” - So sayeth the wise Alaundo
Advanced Busterhawk Gley Lancer (Genesis)

Advanced Busterhawk Gley Lancer review (GEN)

Reviewed on July 15, 2008

With a spelling error in the title, a domicile on a sometimes technically inept console, and membership in a genre that prides itself on redundancy, expectations are not particularly high for Gley Lancer. “A shoot-em-up,” said I, “on the Mega Drive no less! I look forward to the suicidal alien pilots, ear-bleeding music, grainy graphics, and a selection of generic weapons ranging from lasers to different color lasers to bullets that fire so fast that they are actually just a different k...
Double Dungeons (TurboGrafx-16)

Double Dungeons review (TG16)

Reviewed on July 08, 2008

Early RPGs are based on very simple principals. Throw a few goblins in some square rooms that have been neatly arranged in a grid-shape, add some weapons, maybe toss in a tavern, slap any combination of “swords,” “dungeons,” “dragons,” or “darkness” onto the title, and stick some awkward looking guy wearing blatantly homoerotic armor on the cover, then sell it to the hopeless misanthropes that buy that sort of thing. This was a trend that continued until the late 80’s, at which point developer...
Metal Gear Solid: The Essential Collection (PlayStation 2)

Metal Gear Solid: The Essential Collection review (PS2)

Reviewed on July 04, 2008

Three games in one box for a mere $29.99 (plus tax) would seem like a situation that is full of win, likely epic win, especially when those games belong to such an auspicious series as Metal Gear Solid. Having only experienced the series enough to know that there is some guy named Snake and that everyone he meets is excessively chatty, part of me has always wanted to understand why so many fans are so loyal to this one-man army. I initially thought that the spastic amounts of plot devel...
Mega Man V (Game Boy)

Mega Man V review (GB)

Reviewed on July 02, 2008

It would not be improper by this point to simply ignore a review for any game with the words “Mega Man” in the title. Despite being a series with over 100 entries, the elite group of Mega Man games which have been awarded the coveted title of “this doesn’t suck” from the gaming community is quite small, loosely consisting of Mega Man 2 and 3 for the NES and Mega Man X for the SNES. Most people would argue that the rest can be safely ignored.
Wizardry: Knight of Diamonds (NES)

Wizardry: Knight of Diamonds review (NES)

Reviewed on June 29, 2008

If you put the first two Wizardry games next to each other, hold a gun to the head of someone who is not an expert on the series, and ask them to correctly distinguish the two before you pull the trigger, they are likely to close their eyes, nervously wet themself, and stammer out a complete guess. Suppose that as an alternative to using the threat of violence as an incentive, you just have your subject play the games instead. Chances are high that the average person will not have the s...
Etrian Odyssey (DS)

Etrian Odyssey review (DS)

Reviewed on June 27, 2008

Dearest dungeon-crawler fan,
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on June 21, 2008

Though intimacy between individuals is one of the most important experiences of the human condition, video games have remained understandably silent on the subject. When attempting to mimic the narrative techniques of films, video games can only come so far – evoking real attachment to polygonal actors is an enormous feat, and one in which most games comically fail. In addition, there are so many negative, misunderstood (cf. Mass Effect on Fox News), and downright misogynist representat...
Journey to Silius (NES)

Journey to Silius review (NES)

Reviewed on June 11, 2008

Journey to Silius was originally slated to be a game based on the Terminator movie license, but shortly before its release that license was mysteriously revoked from Sunsoft, either because Terminator 2 was less than a year away and a film glorifying its predecessor wouldn’t make much sense or because terminators went back in time held a gun to someone’s head. Either way Sunsoft wasn’t about to let all that hard work go to waste, so they did what any respectable developer w...
Star Fox 64 (Nintendo 64)

Star Fox 64 review (N64)

Reviewed on June 06, 2008

Just what you needed to see, Star Fox 64. He can sure be a pain in the neck, but we’re going to break through that fleet. Just don’t get too cocky, otherwise you’ll never defeat Andross.
Metal Storm (NES)

Metal Storm review (NES)

Reviewed on June 02, 2008

Metal Storm seems to be one of the rare cases in which a game was good, available on a popular console, well placed in contemporary media (cover of Nintendo Power, March 1991), and yet fell almost immediately into inexplicable obscurity, only discussed now by the handful of individuals who still cling to the NES as their platform of choice. Part of the problem I think is that the NES has entered a state in which it is regarded as a collectable to keep around as a conversation piec...
Neverwinter Nights 2 (PC)

Neverwinter Nights 2 review (PC)

Reviewed on May 21, 2008

Now typically when one wants to read a review of a game, he or she visits a website that specializes in reviews. Such sites are usually organized by game, wherein you can search for titles or browse by system or genre. Some review sites are commercial while others rely on user contributions. Did you know that Honest Gamers accepts submissions from its users? Click “submit review” when logged in for details. A review usually ends with a a numerical score being assigned to the game; the higher th...
Gun Nac (NES)

Gun Nac review (NES)

Reviewed on May 19, 2008

There are too few shmups that explore the terror of rabbits, trees, umbrellas, and flying briefcases. I believe that these things are too controversial for most developers, even the team behind Grand Theft Auto, to seriously address, and thus they hang over video games like a shadow that really wants to talk about dangerous rabbits, trees, umbrellas, and flying briefcases. Unable to release a game about these evil things directly, Compile was forced to set their game in outer space in o...
Soldier Blade (TurboGrafx-16)

Soldier Blade review (TG16)

Reviewed on March 02, 2008

If you own a Wii and you've caroused the selection of titles available on the Virtual Console, you might have noticed something about the Turbografx-16: nearly every game is a shooter. If you didn't already know that, then chances are you haven't had much experience with the genre. The people that play shooters generally know the field very well, and as such most games in this category are specifically targeted at a very small audience. Games like Ikaruga and Gradius V were not...
Summer Carnival '92: Recca (NES)

Summer Carnival '92: Recca review (NES)

Reviewed on February 08, 2008

Do not play Recca if you have a heart condition or do not wish to develop a heart condition. That's not even a joke. Recca is one of those shooters that makes you want to scream at the top of your lungs and beat your head against the floor until you are found days later curled in the fetal position in a cold shower foaming at the mouth -- in the best way possible. Your hands will twitch furiously, you'll stop blinking, and -- with all probability -- you will lose control of your...
Endless Ocean (Wii)

Endless Ocean review (WII)

Reviewed on January 26, 2008

Endless Ocean provides a unique challenge to both a reviewer and a player in that it seems to resist straight-forward description. While it can be said that the experience of playing any game will differ from player to player since no two people will want to play a game in quite the same way, Endless Ocean is essentially stripped of what little shared experiences gamers may have. There is virtually nothing to in Endless Ocean other than swim aimlessly among the fish of its...
Star Soldier: Vanishing Earth (Nintendo 64)

Star Soldier: Vanishing Earth review (N64)

Reviewed on January 18, 2008

The fifth level of this game has an almost Derridian, self-reflexivity to it: the screen goes black, you see the words "Level 5" in bold white text, and a deep male voice announces the stage's subtitle, "Terrible". Vanishing Earth is without a doubt the worst shoot 'em up on the N64. It's also the best. In fact, it is the only shoot 'em up on the N64. Unfortunately, it is so generic, so flawed, and so unresponsive that you'll feel like your playing underwater, that it isn't worth your...
Turok: Rage Wars (Nintendo 64)

Turok: Rage Wars review (N64)

Reviewed on January 15, 2008

Did you know that there were multiplayer first-person shooters for the N64 other Goldeneye and Perfect Dark? No really – it’s true! Turok: Rage Wars is the fleshed out multiplayer scenario that didn’t quite pan out in Turok 2: Seeds of Evil. It might not offer the compelling single player found in Rare’s dominating shooters, but the combination of well designed maps, balanced weapons, and a flying drill called the cerebral bore (which does exactly what you think it...

Additional Results (20 per page)

[001] [002] [003]

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2019 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.