Reviews by sho

111 reviews · showing 81–100

Written by
  • Staff SNES

    Harvest Moon review

    Maybe this just isn’t my type of game, but despite its superficially inventive premise, I really don’t see how “tedious exercises in monotony” could be anyone’s type of game.

    Sho · August 6, 2005

  • Staff NES HG exclusive

    Splatterhouse: Wanpaku Graffiti review

    At first the explicit violence that Splatterhouse is best known for makes it seem like a pretty unlikely choice for an SD game, but it actually ends up being the best entry in the series.

    Sho · July 9, 2005

  • Staff SNES

    Lagoon review

    It’s a shame that the soundtrack is so damn rare or I’d strongly recommend just forgetting the game entirely and enjoying the fantastic score instead.

    Sho · July 9, 2005

  • Staff Famicom Disk System HG exclusive

    Akumajou Dracula review

    Creatures of the night, exchanging glances . . .

    Sho · June 29, 2005

  • Staff Sega CD HG exclusive

    The Secret of Monkey Island review

    Let me make this clear from the beginning: The Secret of Monkey Island is a classic point & click adventure chock full of oddball humor and zesty piratey goodness. The Sega CD translation, however, does a fine job of languishing on a dusty…

    Sho · June 29, 2005

  • Staff NES

    Monster Party review

    There’s just something about this game – maybe it’s the unhappy looking skeletons bathed in an ocean of blood, I don’t know – that tells me Nintendo didn’t screen it for potentially offensive content quite as thoroughly as they normally do.

    Sho · June 9, 2005

  • Staff Genesis HG exclusive

    Techno Cop review

    It’s as if the programmers realized the sum of their efforts was barely playable and that no one would ever persevere to the end; feeble developers, I salute your painful honesty.

    Sho · June 7, 2005

  • Staff NeoGeo

    King of the Monsters review

    Giant monsters are cool. Giant monsters who beat you to a pulp and take your lunch money are not.

    Sho · May 6, 2005

  • Staff Turbografx-CD

    Ai Cho Aniki review

    The first thing that you’re going to notice about this game, and this is neither good or bad but merely a fact, is that it’s full of naked men.

    Sho · April 29, 2005

  • Staff TurboGrafx-16

    Strip Fighter II review

    You won’t even want to beat it.

    Sho · April 13, 2005

  • Staff TurboGrafx-16 HG exclusive

    Gekibo: Gekisha Boy review

    Pernicious pictorials to publicize perverted persons, prose pending.

    Sho · March 27, 2005

  • Staff NES

    Advanced Dungeons & Dragons: Heroes of the Lance review

    You might have hoped that this game gets its dismal reputation because of poor graphics, the complexities of the AD&D rules, or something equally asinine. Hope is the denial of reality.

    Sho · March 19, 2005

  • Reader PC HG exclusive

    Virgin Roster ~Shukketsubo~ review

    You’re a loathsome son of a bitch who violently rapes innocent schoolgirls and faculty to satiate your hideous urges. In the game, I mean. But don’t take my word for it – try this heartwarming description that comes straight from the…

    sho · February 25, 2005

  • Staff TurboGrafx-16

    Street Fighter II': Champion Edition review

    Most people are going to realize that buying this one just doesn’t make any practical sense for them. But that doesn’t take anything away from the fact that NEC pulled off a small miracle to come so close with such old hardware.

    Sho · February 24, 2005

  • Staff PlayStation 2

    Final Fantasy X-2 review

    I consider it a rather strange occurrence when the resulting product is not only a disappointment, but seems like it was intentionally developed as a way to slap everyone who enjoyed the original game right in the face.

    Sho · August 22, 2004

  • Staff Arcade

    Street Fighter review

    "YOOVE GAHT AH ROHT TOO RAHN BEFOH YOO BEET MEE, TOORIGH AGAAYN KEED (heh heh heh hahahahaha)"

    Sho · July 21, 2004

  • Staff Atari 2600

    Double Dragon review

    You’ve got to give Activision credit for ignoring both the hardware’s obvious limitations and a dose of common sense to throw caution to the wind and attempt it anyway. Pity that you can’t give them credit for the game itself.

    Sho · July 21, 2004

  • Staff NES

    Friday the 13th review

    The NES adaptation of Friday the 13th takes this laughably awful (and sometimes merely “awful”) saga full of campy dialogue, bloody hatchets and lacy perfumed underthings, only to cast them aside in favor of an awkward mix of action and…

    Sho · July 21, 2004

  • Staff Genesis

    El Viento review

    If you're not hooked by the time of the epic confrontation high atop the spires of the Empire State Building then you've surely mislaid your enthusiasm for 2D Blast Processing goodness somewhere along the way.

    Sho · July 19, 2004

  • Staff TurboGrafx-16

    Splatterhouse review

    While there’s certainly plenty of carnage to be found, unfortunately the arcade faithful will discover this SplatterHouse to be a shadow of its parent.

    Sho · July 19, 2004