Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by JoeTheDestroyer and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Tobal No. 1 review (PSX)Reviewed on January 21, 2012I know people have made this sort of statement before, particularly regarding Zone of the Enders, but it felt more like a $40 FFVII demo that came with a free fighting game. Not a great one at that. |
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And Yet It Moves review (WII)Reviewed on January 14, 2012As you can guess, the game eventually becomes a tedious montage of screen-turning, causing the gimmick to overstay its welcome. It might not turned out so had the developers at Broken Rules added some new scenarios rather than recycling familiar ones, or even introduced other abilities than the same old song repeatedly. |
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Scarface: The World is Yours review (PS2)Reviewed on January 07, 2012Adding difficulty is important to any game, but turning up the frustration factor too high with little payoff can cause anyone to burn out. With little variety, there's little to help cool the tension. You'll either tough out the frustration or spend your time on something more worthwhile. Either that, or you'll just play Scarface again and pretend it ends after you've secured the first half of Miami. |
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Cruise Missile review (A2600)Reviewed on December 31, 2011This is what Einstein was talking about. |
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Akane the Kunoichi review (X360)Reviewed on December 29, 2011It all boils down to your ability to make use of very basic commands like jumping and attacking. Time your presses carefully and rule the day, but if you don't you can't blame unresponsive controls or faulty collision detection. If you think about it, it's so simple. Just hit two different buttons at the right times and you'll survive. It may be that simple, but it sure as hell isn't that easy. |
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Assassin's Creed review (PS3)Reviewed on December 24, 2011It's unfortunate that you have to chew through the boredom to get to the meaty parts. Assassin's Creed has very about it that's exciting or worthwhile. What few scenes that are are sandwiched between tedious activities and repetition. Without these activities, the game is too short; with them, the thrill is so intermittent that it's difficult to stay excited even when you get to the meaty parts. |
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Berzerk review (A2600)Reviewed on December 17, 2011Berzerk is a relic. It's not a project game--nothing on Atari 2600 is or ever was meant to be. It's an appetizer, something you pop in before you start a gaming session to get you pumped for more in-depth shooting. |
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Red Dead Revolver review (PS2)Reviewed on December 13, 2011Read Dead Revolver's style will mesmerize and the intermittent fun will keep you, and maybe that's what hurts the most. I know I've said this before, but sometimes the worst 'bad games' are the ones you think you're going to love. Once the spell it has over you breaks, so does your heart. |
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Saints Row 2: Corporate Warfare review (X360)Reviewed on December 10, 2011Silence, brand! |
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Saints Row 2: Ultor Exposed review (X360)Reviewed on December 05, 2011Ultor Exposed crams a lot of potential greatness in its small package, yet forgets the most important element. Even the presence of pornstar Tera Patrick doesn't save the painfully generic and tame--the last word you would ever want to associate with a Saints Row experience--missions. All three of them. |
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Saints Row: The Third review (X360)Reviewed on December 04, 2011Not only is Saints Row: The Third more efficient, but it handles better. Vehicles drive more smoothly, animation is more fluid and takes full advantage of high definition, and each scenario stands on its own. I'll gladly trade the ability to wear a tie with my hoodie for quality activities, less repetition, and improved mechanics any day. |
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Wally Bear and the No Gang review (NES)Reviewed on November 29, 2011Lesson learned from Wally Bear and the No Gang: taking drugs is reprehensible, but killing neighborhood dogs with hubcaps is a-okay! |
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Jackal review (NES)Reviewed on November 22, 2011Jackal is a fine slice of 8-bit war game heaven. It keeps the action rolling forward, but isn't completely mindless. Mashing buttons and watching things explode isn't what Jackal is all about. Dodging bullet after bullet and learning to deal with each situation as it arises is the meat of the game, and Jackal handles it without killing the pace. |
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Super Mario Bros. 2 review (NES)Reviewed on November 14, 2011Viewed as a sequel, SMB2 is a victory because the experience is as fresh and imaginative as it is challenging and exciting. Viewed as a repackaging, it's still a win because it's a stellar platformer with or without Mario and company. |
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Halloween review (A2600)Reviewed on November 10, 2011Once the shock wears thin, you'll still have inventive gameplay. However, the act of running from one room to another, saving children, trying to survive, and stabbing Michael Myers becomes a slow and tedious one. There's little in the way of fast-paced or addictive gameplay, so the simplicity and extreme repetition make for a rather dull experience. |
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Mega Man: Dr. Wily's Revenge review (GB)Reviewed on November 09, 2011Only six levels, very few chances to test out new weapons, and situations we've seen before (magical though they are)... Mega Man: Dr. Wily's Revenge is not going to satisfy most gamers, especially those without a hankering for retro or a deep love for Mega Man. Only the hardcore fans will seek this one out and enjoy it, though maybe not as much as they would other contributions to the vast franchise. |
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Koudelka review (PSX)Reviewed on October 28, 2011I can only guess that it was Koudelka's lack of polish that scared off the popular crowd, but its merits far outweigh its superficial flaws. Make no mistake, Koudelka is a stellar dark RPG with a great story, one that was sadly overlooked. |
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Akumajou Dracula X: Chi no Rondo review (TGCD)Reviewed on October 27, 2011Hot blooded |
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A Nightmare on Elm Street review (NES)Reviewed on October 26, 2011The Elm Street license, however, won't distract most gamers from noticing that this an unremarkable platformer. This is not to say it's unplayable. The mechanics, apart from entering buildings, are stable and functional; the platforming scenarios are passable; and the overall product is still far greater than many others that carry the LJN name. |
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Ghoul School review (NES)Reviewed on October 24, 2011If anything keeps Ghoul School from mediocrity, it's the kitschy touch. It's entering the music hall and battling a monstrous music instructor and his carnivorous music note sidekick. It's cheesy enemies like the Grease Monkeys, cap-wearing primates that chuck wrenches. Sadly, camp is not enough to elevate the experience to greatness. The act of tediously searching through mostly bland environments wears you down. |
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