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The Shapeshifter physical Game Boy cartridges ship this month

The Shapeshifter image

Another day, another Game Boy cartridge on its way to consu-- wait, what?

For some time now, retro-minded indie developer Green Boy Games has been producing new games for the original Game Boy hardware and its compatible successor hardware. The Shapeshifter, the latest in the studio's line of games, is finally available in digital form and the physical cartridges are due to start shipping on July 15.

In The Shapeshifter, players assume the role of Elliot, a boy who meets an elf and embarks on a quest to save the elven world. To do so, he'll change form to become various animals as he explores a strange world.

Included in the game's physical edition are a pocket guide, a collector's coin, protective packaging and even a Code Wheel of the sort that used to ship with old PC games. This should be the first time such an extra has been included with a Game Boy title, even though it took an unlicensed release to make that happen.

Official game features include:

  • New Game Boy game in cartridge format –including a box and a manual.

  • Lead Elliot in a fantasy adventure in which you can turn into the animals you touch and save the elven world from the wizard's spell.

  • Save and load your game.

  • More than 4 hours of gameplay.

  • Animated pixel-art graphics.

  • Music composed by Cesc Mozota and Oscar Latorre.

  • Compatible with all Game Boy, Game Boy Color, and Game Boy Advance handhelds.
The SHapeshifter appears to be the sixth game from Green Boy Games, following the prior release of Where is my Body?, Micro Doctor, Lunar Journey, Submarine 9 and Leo Legend.

You can preorder the first-edition release of The Shapeshifter from the official site for €49.01 EUR, using PayPal. Which, if you've been anxious to find another new Game Boy game to play, sounds like it might not be the world's worst idea. It's not like there's a lot of competition at this point...


honestgamer's avatar
Staff article by Jason Venter (July 05, 2021)

Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.

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dagoss posted July 06, 2021:

Gameboy homebrew has been surprisingly active in the past few years. There's an easy to work with visual IDE (GB Studio) that builds roms even without scripting or ASM skills, and a lot of these new bite sized GB games are made with it. GB has also seen a huge resurgance in parts and modding, with readily available and cheap flash carts and IPS displays.

Unfortunaly, I haven't played a modern GB game that I felt was very good. GB Studio doesn't produce very efficient code and I think it shows in the games it builds. Even so, I think it's great to see people excited about Gameboy!
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honestgamer posted July 06, 2021:

Yeah, I don't know that I'd care to try the game myself (I tend to spend my time focusing more on licensed releases, which obviously stopped arriving years ago), but it was interesting enough that I decided to report on it since yesterday was a remarkably slow news day compared to normal. I've been on the developer's mailing list for some time but hadn't reported on any of their releases, so the time felt right and this game doesn't look half bad as these things go.

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