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Merge Games announces Alex Kidd in Miracle World DX

Alex Kidd in Miracle World DX image

Alex Kidd's original adventure is coming to PC and consoles with new levels and modes.

Alex Kidd in Miracle World DX is headed to PC and consoles, publisher Merge Games announced Wednesday. Developed by Jankenteam, a Spanish development team "created for the occasion," the platformer marks the first appearance for Alex Kidd since his appearance in a retro compilation for Xbox 360 and PlayStation 3 in 2012.

According to a video and press release, Alex Kidd in Miracle World DX features include a "Classic Mode" that functions "the same as the original Master System version." Players who want everything to look more like current fare are also in luck, meaning you're covered no matter your preference.



Other features include controls the publisher promises are tighter and more fluid, new modes (including a Boss Rush mode) and even new levels that "expand the lore of the original." Boss fight mechanics have also been improved to make combat more intuitive, and the game includes both reimagined music tracks and remastered editions familiar to those who played the original version.

Originally released on the Sega Master System, Alex Kidd in Miracle World was quickly followed up with sequels for the same hardware, as well as the 1989 Genesis release, Alex Kidd in the Enchanted Castle (and a final Master System release in the form of Alex Kidd in Shinobi World), before the franchise mostly went quiet. It was a disappointing end for a franchise once so popular that the first installment often came pre-installed on Sega Master System hardware.

Check out the video embedded above if you would like a first look at Alex Kidd in Miracle World DX in action, and we'll try to keep you in the loop if there are any new and exciting developments ahead of its vague release date at some point down the road. Are you excited for Alex Kidd's return?

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Staff article by Jason Venter (June 11, 2020)

Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.

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