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Nintendo announces New Super Mario Bros. 2 for 3DS

New Super Mario Bros. 2 image

During a video conference last night/this morning, Nintendo unveiled New Super Mario Bros. 2 for Nintendo 3DS. The game is presumably the 2D sidescroller that the company previously had promised for the system, though it's still a bit of a surprise to see the game revealed ahead of the E3 position. Nintendo must have other plans for the convention.

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During a video conference last night/this morning, Nintendo unveiled New Super Mario Bros. 2 for Nintendo 3DS. The game is presumably the 2D sidescroller that the company previously had promised for the system, though it's still a bit of a surprise to see the game revealed ahead of the E3 position. Nintendo must have other plans for the convention.

Along with the game's title, Nintendo helpfully revealed a batch of screenshots that should give gamers like me reason to get excited. One shot depicts Mario in full raccoon suit attire, flying over an area while the P-Wing meter flashes at the bottom of the screen. In another screen, you'll notice the bricks stacked in formation reminiscent of Super Mario Bros. 3 (where the P-Wing also originated).

Based on the screenshots, gamers can expect the wonky physics that prevent Mario from jumping and running with the precision that made his games so much fun in ye olden days, but the familiar trappings from Super Mario Bros. 3 should be enough to make the game pretty good just the same (especially if there are other nods to the classic, perhaps including the Mushroom House and ghost ships and a bunch of airships and Koopalings in general). The press release notes that the game "was created specifically as a pick-up-and-play experience that can be instantly enjoyed by players of all skill levels on the Nintendo 3DS system."

New Super Mario Bros. 2 is planned for an August release, so we're only a few months away from another potential classic for the 3DS.

In other news, Nintendo also announced a special compilation disc featuring a bunch of Kirby games to celebrate the pink puffball's 20th anniversary. That's good news too, right?

Enjoy the New Super Mario Bros. 2 screenshots available below.

New Super Mario Bros. 2 asset

New Super Mario Bros. 2 asset

New Super Mario Bros. 2 asset

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Staff article by Jason Venter (April 21, 2012)

Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.

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Sparkflowstudios posted April 21, 2012:

RACCOON TAIL?! A FLYING RACCOON TAIL!?? I just... my pants.... WHY ARE THEY TIGHTER!?
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Roto13 posted April 21, 2012:

Nintendo's on a Mario 3 kick lately.
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honestgamer posted April 21, 2012:

Yes, but the closest Nintendo has come to my dream game lately is Super Mario 3D Land... which was painfully close. All I need now is a Wii U game that expands on that--and improves here and there--and I can die a happy man.
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Masters posted April 23, 2012:

This looks pretty boss.
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TryHard posted April 24, 2012:

Were we reading the same article? This game couldn't look any more phoned-in if it tried. Also,

the closest Nintendo has come to my dream game lately is Super Mario 3D Land

Personally, I thought it was just an attempt to shove more 3D Mario down our throats.
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honestgamer posted April 24, 2012:

There's nothing wrong with well-executed 3D Mario. They're fun games, when done well (and Super Mario 3D Land was done VERY well). When a publisher sells another 3D game--which is what many, many people want--that's not shoving something down our throats. It's responding to demand. I like the classic 2D stuff too (though in general, the New Super Mario Bros. games have fallen a bit short), but franchises need to evolve to remain relevant. Not every game can be a throwback. Super Mario 3D Land made nearly all the right moves.
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TryHard posted April 24, 2012:

When a publisher sells another 3D game--which is what many, many people want--that's not shoving something down our throats. It's responding to demand.

2D Mario outsells 3D Mario at every turn.

Responding to demand would therefore entail giving 2D Mario the big budget and letting 3D Mario take the backseat for awhile.
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Roto13 posted April 24, 2012:

"2D Mario outsells 3D Mario at every turn," you say as though 3D Mario does't sell millions of copies every time. I don't get it, are you complaining that Nintendo releases too many of the same games or not enough?

If companies only made new games in their single best selling franchise, Nintendo would basically just release Wii Play over and over again.

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