The Big List of Games I Beat in 2021 pt.2
February 08, 2021

In 2020, I decided I was going to stop buying new games and declare war on the backlog. Much like the majority of gamers, I own more games than I can ever play in a lifetime but countless games I want to play get shuffled further and further to the back while the endless stream of new stuff gets stacked on top of them. It was a success! Aside from cashing in steam vouchers over Christmas that I had received as a gift, I purchased exactly zero new games, and the backlog was sufficiently injured. Any current year games I played were on the behest of constant backlog enemy, Jason Venter, who even now is plotting ways to trick me into playing more visual novels. THE GOAL: Do the same thing in 2021. Block Venter. Profit.

//In Progress//

Tokyo Xanadu eX+: Picked this up in 2018 in correlation with an old Zig topic but never started playing it until the start of this year after stumbling across said Zig topic again. 34 hours in, and would have been beaten by now, but then Utawarerumono happens, and everything I was playing got put on the backburner. The next game to fall, surely.

//New Entry//

Utawarerumono: Prelude to the Fallen: Half visual novel, half turn based strat, I fell in love with this weeby nonsense around 2004-ish when I spent many days downloading the original game and fan translation on my trash desktop cobbled together from bits of other peopleís desktops they no longer wanted. Iíve bitterly watched as first Japan and then smug Sony owners mocked me with their ability to play the sequels and then the re-re-release, but my time is finally now!
Review // yes

Chronicles of Cyberpunk: You know when a gameís been rotting in the library forever when you notice it has since turned free-to-play. Such is the fate of Chronicles, which is best described as bloody weird. Itís a dystopian low-fi walking simulator that obsessively cycles through all the cyberpunk tropes. Niche, but I liked it.
Review // maybe/next time Iím very drunk

Cuyo: Simple, easy platformer with puzzle elements attached to a limited jump mechanic. Cute, but not especially challenging.
Review // yes

//The Backlog Mortuary//

American Patriots: The Swamp Fox: Thereís no win conditions attached to this game, so the only way to beat it is to stop playing. Itís a barebones horde-mode FPS thatís very limited in options. Iíve played it enough to be underwhelmed; Iím done with it.
Review// yes

The Beard in the Mirror: Goofy retro point & click openly inspired by Sierraís Quest games. Got maybe halfway through a few years back, then stopped for reasons I no longer remember. Been threatening to go back and finish it for ages and now have.
Review// pending?

Dungeons of Naheulbeuk: Goofy fantasy parody story told alongside genuinely faithful D&D-built turn based strategy battles. Itís surprisingly good stuff. I didnít expect great things from this when Jason randomly dropped it on me some time last year, but I put the hours in, got pretty far, then saw my progress get mercilessly deleted when the game updated to full retail edition, destroying all my review edition save files in the process. Took a break, started anew, and killed so many cave spiders. The little shits.
Review// yes

Sarawak: A simple text adventure game that took me about an hour and a half to play through. You progress by solving simple puzzles or by advancing conversations. Itís over before it begins and the ending is a bit of a damp squib, but I enjoyed it. Puzzles were never hard enough to rage quit over, but often not easy enough to be a mere triviality.
Review// yes

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