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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by honestgamer and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Ridge Racer (Vita)

Ridge Racer review (VITA)

Reviewed on March 15, 2012

In Ridge Racer, though, none of the tracks—even the two bonus ones—include more than a few corners that you might call “sharp.” Old Town, one of the added tracks, includes a single ‘S’ curve near its conclusion that is an example of the sort of thing that should have been more common throughout the game.
Wario Land: Shake It! (Wii)

Wario Land: Shake It! review (WII)

Reviewed on March 06, 2012

You have to take leaps of faith and frequently you must also deal with sloppy controls (since you’ll be using devices that enhance your speed in many cases). If you happen to time a jump wrong or if you start along the incorrect route, you’ll miss out on some nice rewards. In essence, the game penalizes you for not knowing ahead of time where everything is located.
Hyperdimension Neptunia mk2 (PlayStation 3)

Hyperdimension Neptunia mk2 review (PS3)

Reviewed on March 05, 2012

Hyperdimension Neptunia mk2 progresses in a simple pattern: you travel to a new land, witness events in its main town, then outlying areas appear and you explore them. Typically, you’ll slay a monster in a new area, go back to town and witness another event, then return to the same area again so that you can slay a second monster. Every so often, a new area unlocks and the process repeats as you gradually work through the game’s plot.
Rayman Origins (Vita)

Rayman Origins review (VITA)

Reviewed on February 20, 2012

On the Vita’s OLED screen in particular, colors are surprisingly vibrant. Rayman is animated beautifully and so are his enemies, but the backgrounds are truly something to behold. Screenshots don’t do them justice. They often resemble the most beautiful backdrops from the most beloved of Disney animated features.
Little Deviants (Vita)

Little Deviants review (VITA)

Reviewed on February 18, 2012

Little Deviants could have been a decent game, even without a multi-player component, but the mini-games are often challenging because of their imprecise controls, not thanks to designer ingenuity. It’s difficult to forget that most of what you find here wouldn’t be nearly as difficult if it used the available analog stick rather than forcing you to play around with the Vita’s more unique features.
Michael Jackson: The Experience HD (Vita)

Michael Jackson: The Experience HD review (VITA)

Reviewed on February 16, 2012

While Michael Jackson: The Experience HD is an engaging experience as far as it goes, there’s just not enough of it. Anyone who is happy that there are only 15 songs probably shouldn’t be buying the game in the first place, and fans who totally dig what Ubisoft has done here will probably wish for two or three times the number of selections.
The Simpsons Arcade Game (Xbox 360)

The Simpsons Arcade Game review (X360)

Reviewed on February 04, 2012

Certainly, you’ll see a large number of recycled goons, but the variety is still impressive considering the game’s era. There are pot-bellied businessmen, women with afros, ninja warriors, ghosts and lanky janitors, among others. New stages always have a new threat or two, and even familiar adversaries will mix things up by bringing weapons to the brawl. You can do the same thing yourself.
Pushmo (3DS)

Pushmo review (3DS)

Reviewed on January 31, 2012

Like Mario in Donkey Kong the hero can leap only a short distance, so a lot of pulling is necessary if he’s going to scale some of the larger puzzles. It starts to feel almost like you’re building your own platformer as you go, which could easily become frustrating except that you can undo the last 15 seconds or so of play by holding the L button to rewind your actions, as in a Prince of Persia title.
Unstoppable Gorg (PC)

Unstoppable Gorg review (PC)

Reviewed on January 19, 2012

Unstoppable Gorg is a tower defense game with a twist. That’s a claim that any PR person might make about any new offering within the genre. In this case, though, it’s an especially apt description because the twist is this: you twist things.
Skylanders: Spyro's Adventure (Xbox 360)

Skylanders: Spyro's Adventure review (X360)

Reviewed on January 09, 2012

Levels feature lots of loot and they all contain special areas that are locked behind gates. To enter gates, you must have a character with the matching affinity. As long as you have such a character and he hasn’t been disabled for that stage, you can simply pull the current character off the pedestal and replace it with a new one. The whole process takes mere seconds and it lets you feel like you’re actively involved in the adventure.
Defense Grid: The Awakening (PC)

Defense Grid: The Awakening review (PC)

Reviewed on January 05, 2012

Missions include special objectives that switch things up. Your options change depending on the scenario. In one case, you might be able to try a familiar stage with 99 waves instead of the usual 25 or 30. Elsewhere, you might be able to start with 20,000 resources but defeated enemies won’t drop any additional resources.
Comic Jumper (Xbox 360)

Comic Jumper review (X360)

Reviewed on December 23, 2011

Each stage is preceded by banter between Captain Smiley, Star (the character on his chest) and assorted other guests that include a wad of paper masquerading as a hero and a tattooed concubine who wears lovely fur garments. The dialog in this game is genuinely funny most of the time, and voiced to perfection. A few of the jokes do seem the slightest bit forced, but even the worst of the humor is so bad it's good.
Tropico 3 (Xbox 360)

Tropico 3 review (X360)

Reviewed on December 23, 2011

Sometimes, the amount of control that you have over your island is overwhelming. Tropico 3 was released first as a PC game, where sorting all of the available options and information must have felt quite natural, but the Xbox 360 controller has fewer buttons at its disposal. Face buttons bring up menus, which you can then further navigate using the bumper buttons.
Super Scribblenauts (DS)

Super Scribblenauts review (DS)

Reviewed on December 23, 2011

If a puzzle gives you too much trouble, the game has a hint system in place. You can pay virtual currency to unlock new tips that supply varying degrees of assistance. Sometimes, the best hints will flat out give you the answer, which may disappoint some. It's not a big deal, though, because most stages can be repeated. The only way to get a gold crown for such stages is to play through it three consecutive times while using different phrases on every attempt.
Sports Champions (PlayStation 3)

Sports Champions review (PS3)

Reviewed on December 23, 2011

Sports Champions features six games: disc golf, beach volleyball, archery, table tennis, gladiator duel and bocce. Each included option offers depth and precision. You'll have to work harder to get everything out of these offerings than you would if you were playing Wii Sports, but each one is more substantial than Nintendo's entire package. None of the activities are particularly imposing, either.
Scott Pilgrim vs. The World (Xbox 360)

Scott Pilgrim vs. The World review (X360)

Reviewed on December 23, 2011

Perhaps it shouldn't come as a surprise, then, that the levels in Scott Pilgrim vs. The World often feel like they were borrowed from classic fare such as Final Fight, Double Dragon and River City Ransom. There is a gratuitous number of cracked sidewalks, fire hydrants that spray water when you punch them, trash cans, park benches and bus stops. The attention to detail here is delightful.
Rock Band 3 (Xbox 360)

Rock Band 3 review (X360)

Reviewed on December 23, 2011

Rock Band 3 adopts a more complicated approach. You can start playing in a "Quick Play" mode, or you can go to a "Career" mode. Performance in one mode affects the options that you have in the other mode. Each song you play can earn you fans, and having enough fans allows you to increase the range of your tours, which eventually leads to more fame, more fans and more gear for your custom band.
NBA Jam (Wii)

NBA Jam review (WII)

Reviewed on December 23, 2011

When you play the new NBA Jam, the first thing you're likely to notice is that very little has changed. The team names aren't all the same, of course. There have been additions, removals and modifications that reflect the most recent activity in the league. There are no Seattle Supersonics now, for instance. The Charlotte Hornets have moved to New Orleans.
Mario Sports Mix (Wii)

Mario Sports Mix review (WII)

Reviewed on December 23, 2011

You start fresh in each sport and you have to unlock every character and arena in each event. That means either playing 60 matches within that sport, which takes a lot of time, or it means playing through challenging hidden paths where the difficulty level is ratcheted up to an eventually absurd level that is made entirely too frustrating for most players within the game’s target audience because it’s so cheap.
Lara Croft and the Guardian of Light (Xbox 360)

Lara Croft and the Guardian of Light review (X360)

Reviewed on December 23, 2011

Besides puzzles, the game also offers a nearly perfect combat system. As Lara explores the fourteen stages in which her adventure unfolds, she'll do battle with all manner of monsters: gators, spiders, magicians, demons, skeletons and dinosaurs. She carries around a giant spear that she can toss repeatedly at her foes, her signature handguns and a whole arsenal of special weapons that she can acquire along the way.

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