Submit | Contests | Top Rated | Reviews | Previews | Guides | Cheats | Screens | Scores | Videos | News | Forums | Blogs | Register | Login | Users | Staff | Links | Meta
HonestGamers: Intelligent gamers wanted... and rewarded!
Arcade :: Dreamcast :: DS :: GameCube :: iPhone/iPod :: Macintosh :: PC :: PlayStation 2 :: PlayStation 3 :: PSP :: Wii :: Xbox :: Xbox 360 :: Retro & Import
Earn prizes and eliminate ads just by contributing content on your FREE user account. Click for details or register today!


Systems > DS > S > Scribblenauts > Staff Review

Sign into your user account to view or leave feedback for this review. Don't have an account yet? You can click here to open one. It only takes a minute, and it's free!

Review by Zigfried
September 30, 2009

Scribblenauts is a nice idea. At heart, it's a puzzle game. Sometimes the puzzle is "how do I travel from point A to point B?"; other times, the puzzle is "how do I chop down that tree?" Each level begins with a different hint, but onscreen avatar Maxwell's objective is always the same: find the Starite!

Consider the "ugly duckling level". Reunite the ugly duckling with the swans, and you'll receive a precious Starite. Of course, there's a hitch; you've got to protect the birds from a hungry cat. Using the shoddy stylus controls, you could pick up the cat, walk over to the lake, and drop the poor feline in, you heartless beast! While the cat sits in the water mewing, it should be easy enough to jump up to the hill, pick up the ugly duckling, and . . .

. . . uh oh. The hill is too high to reach! No matter how many times you try, Maxwell simply cannot reach the top. Tap the notebook icon with the stylus, and a keyboard appears; type out the words "JET PACK" and a jet pack pops up onscreen. Maxwell can then strap it on, fly up to the duck, and carry it back to the swans. Mission accomplished!

Play the level again, and it kicks into Advanced Mode. This requires you beat a stage three times in a row, using three different solutions. Sure, you can still use the jet pack the first time. You could also type the word "CRANE" and use a giant construction machine to pick up the duck and drop it amidst the swans. "PEGASUS" is a more fanciful option. If you're feeling saucy, you can summon "CTHULHU" and frighten the duck off its perch . . . assuming the nefarious lord doesn't kill the bird first.

It's gratifying to watch your mind's creations (devious or otherwise) come to life and accomplish in-game objectives. Even the title screen entertains; it's just a big, open room that lets you imagine a world and watch it work. Create a Communist, and he'll charge towards the Capitalist with murderous intent. Summon a vampire and it turns the communist into an undead ghoul. Use the stylus to type out "VAMPIRE HUNTER" and a replica of Vampire Hunter D hacks the bloodsucker to death. It was all pretty cool -- like a virtual playground for my imagination -- until the game stopped predicting what I wanted to happen.

I created a Hydra. I created Hercules. The legendary warrior lost the battle.

I created George Washington. I created a cherry tree. Then I gave George an axe. Sadly, there's not any more to the story than that. You can't issue orders; summoned characters do whatever they want. George didn't want to do much of anything.

When the game stopped predicting what I was thinking, the magic began to fade. It was no longer a fantastic world of pretend; it had become just another game with its own set of limited rules. The game's 200 challenges were intended to keep players' minds churning out new concepts, but a few important classes of items quickly become apparent:

Deadly Creatures: Slime, Ooze, Murderer. These will eliminate troublesome obstacles while still letting you earn the "No Weapon!" merit.

Small Flight Items: Wings, Jet Pack, Rocket Pack (yes, the game actually considers Jet Pack and Rocket Pack as two different solutions even though they look and behave identically). These let Maxwell fly anywhere on the screen, and he doesn't have to worry about getting stuck. Jet Planes and Pegasii have trouble navigating tight passages.

Connectors: Rope, Cable, Cord. Sometimes it's good to tie two things together . . . or to tie something to yourself.

The capability to create hundreds of entities isn't particularly impressive when 80% of the game can be mastered with less than a dozen. Developer 5th Cell must have forgotten that most gamers seek degenerate solutions and will keep using what works. Great games become more difficult and build on their own mechanics until you've accomplished far more than you originally expected. Scribblenauts works in reverse -- the game becomes easier and less stimulating as it goes on. For a puzzle game, that's the kiss of death.

If you're looking for a quick diversion, Scribblenauts' title screen will give you that. If you're looking for a bunch of bite-size challenges, Scribblenauts will give you that, too. What the game won't provide is an enduring, rewarding experience.

But it was a nice idea.

//Zig


Rating
5
Passable
The game's appeal lasts long enough to avoid mediocrity, but in the end it's all flash.
Read more about the review rating scale...

Staff reviews represent the opinion of the individual staff member that wrote them and do not necessarily represent the opinion of the site staff as a whole. If you disagree with the contents of this review, you may click to leave feedback on our dedicated forum. Thank you!




HG 2010 Fundraising Progress: $233 / $3000 (8%)
.
.
.
.
Click to learn about the Fundometer or to advertise.



Game Profile & Content
NA
EU
-
AU
Scribblenauts (DS) game cover art
Staff Score (Avg): 5.0
User Score (Avg): 7.0
Press Score (Avg): N/A
Reviews: 2
Guides: 0
Cheats: 2
Ratings: 1
High Scores: 0
Screenshots: 0
Videos: 0

Title: Scribblenauts
Genre: Adventure (Puzzle)
Publisher: Warner Bros. Interactive
Developer: 5th Cell
Release Date: September 15, 2009


Do you own this game? Register for a free account to track it and other games in your collection!

 Voice Your Opinion...
 Average User Rating (1 rating)
starstarstarstarstarstarstarstarstarstar
Only registered users can rate this game!
DS discussion forums

 While you're here...

Professor Layton and the Diabolical Box Professor Layton and the Diabolical Box is another DS game in the Adventure genre that has been attracting activity lately, so you might want to check it out and see what all of the fuss is about!


   

Site Info | User Help | Privacy Policy | Contact Us | Advertise
© 1998-2010 HonestGamers
None of the material contained within this site--from reviews, guides, cheats, fiction, and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Scribblenauts is a registered trademark of its copyright holder. This site makes no claim to Scribblenauts, its characters, screenshots, artwork, music, or any intellectual property contained within. No opinions expressed in any review, guide, cheat, fanfic, or editorial necessarily represent the opinion of the staff or any site sponsors.
eXTReMe Tracker