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aschultz

About Me:

Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.


Stats, week 2, late and unformatted
July 19, 2010

So I forgot to run my programs. I forgot some were at work, some at home. I forgot they had a few bugs. And I forgot my photobucket password so I could upload a spreadsheet screenshot. So you will get the text only version for now, augmented to graphics when I get the chance. It's all in place. Thanks again for your patience.

As a bonus, player ratings tonight for weeks 2 and 3.

Team Janus 2 wins, 5 matches, 13 votes
Team Leroux 1 win, 4 matches, 11 votes
Team OD 1 win, 2 matches, 6 votes
Team WQ 0 wins, 1 match, 6 votes

Player, match record, votes
Janus 2-0 5-1
Jerec 2-0 5-1
Bluberry 2-0 4-2
Asherdeus 1-1 4-2
Venter 1-1 3-3
Leroux 1-1 3-3
Suskie 1-1 3-3
Zipp 1-1 3-3
True 1-1 2-4
Genj 0-2 2-4
Overdrive 0-2 2-4
Wolfqueen 0-2 1-5

4 comments


ohnoez
July 08, 2010

This probably gets a lot less funny after 15 minutes. But the idea is pretty cool.

1 comment


chess, writing, coding
June 03, 2010

So today I finally wrote a program I'd been kicking around--a chess puzzle solver. Basically you have X chess pieces on a board and you want to start at a given one and capture the others. It would help to solve a mini-puzzle in an online game.

Surprisingly, the weird-move pieces (pawn/kt) were easier than the more conventional ones (rook/bishop/queen.) They only had fixed squares, so I had all sorts of tests to make sure a rook can't hop over a piece in its way.

[read the full post...]

6 comments


Relative importance
May 24, 2010

I remember a passage from CS Lewis's Screwtape Letters where the letter writer discusses the thoughts of one man. Basically, the man sat down to think of something important just before lunch. But then he said "that's too important to think of before lunch." The next day he said to himself, re: another thought, "that's not important enough to think of before lunch."

In either case, the importance was just a MacGuffin to cop out. It pops up in different contexts.

Writing piece a is too [from the gut/potentially unrefined] to [work on/write a rough draft for] right now, because I am too [busy/alone and catching up with my thoughts] at the moment.

[read the full post...]


A puzzle
May 18, 2010

Man, I'd love to see this in a game, somehow. I remember at some math program I was at, the teacher in charge posed this puzzle:

--spinner A always comes up 4.
--spinner B comes up 1, 5, or 6 with equal chances for each.
--spinner C comes up 2, 3 or 7, with equal chances for each.

The teacher lets you pick first. Which is the best one to pick?

B is. It loses to C 55% of the time--1/5/6 vs 7 and 1 vs 2/3. C loses to A 2/3-4, and A to B 4-5/6, 66% of the time.

Offshoot question:

Design 3 wheels A, B and C so that each is equally bad for the first person to play.

[read the full post...]

2 comments


Crossing the Line
May 14, 2010

"Kid, you're lucky we've always let you do what you want. But then you went and pushed your luck and did what you REALLY wanted. Greedy."


A tough 1%
May 11, 2010

So my progress bar on the title went up another 1%. That's a lie, actually. It should've been at 68% to begin. I mistakenly deleted a ==== separator from something that was barely more than ideas strung together.

Still, it feels good to put that down, then some. It'd been a while since I moved. Also wrote an app that looks for a specific word in chapters and spits out all instances, whether it is commented or not.

[read the full post...]


Additional Articles:

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